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  1. #1

    How do i send a player upon completing a quest to a phase 2? 335 trninty


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    Hello there, sorry for my previous topic, could be a bit confusing.. But i know how to set phases of NPCS.. But i want to make so whenever a player completes a quest, they will get into a new phase, in this case phase 2.


    Its probably easier then i think, but if someone could tell me, it would be nice.


    I will edit this incase i find it faster


    thanks

    SOLVED
    Last edited by chyssler; 10-08-2019 at 11:18 PM.

  2. #2
    It is pretty simple and it would be done with SAI (Smart AI), there are applications out there that'll help you with that, or you could look at Trinity's Documentation for it, I know there are several guide on how to use it as well.
    Last edited by grip27; 10-07-2019 at 08:29 PM. Reason: Didn't see the 3.3.5 Trinity in title.

  3. #3
    Quote Originally Posted by grip27 View Post
    It is pretty simple and it would be done with SAI (Smart AI), there are applications out there that'll help you with that, or you could look at Trinity's Documentation for it, I know there are several guide on how to use it as well.
    yes its used within the smart AI, thats what im using in "smart_scripts" in DB. just need to figure out the right settings for it ...

  4. #4
    hi, usually you use spell_area table and use auras that modify your phasemask, or use invisbility auras on npcs and detection on player in spell_area table too.

    smart_scripts in this case will not work if player relog/go to new zone..

  5. #5
    Quote Originally Posted by Ckabot View Post
    hi, usually you use spell_area table and use auras that modify your phasemask, or use invisbility auras on npcs and detection on player in spell_area table too.

    smart_scripts in this case will not work if player relog/go to new zone..
    aah i see, thats smart, But do you know any particular spell that modify your phasemask ?

    could be useful then.

  6. #6
    Innovation & Emulation

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    Quote Originally Posted by chyssler View Post
    aah i see, thats smart, But do you know any particular spell that modify your phasemask ?

    could be useful then.



    Spell ID: 80864
    Spell Name (enGB): Phase Me
    Spell Effect 1: APPLY_AURA
    Apply Aura Name 1: SPELL_AURA_PHASE
    Misc Value A: 128

    Sets phase to 128.
    Last edited by stoneharry; 10-08-2019 at 05:25 PM.

  7. #7

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    Quote Originally Posted by stoneharry View Post



    Spell ID: 80864
    Spell Name (enGB): Phase Me
    Spell Effect 1: APPLY_AURA
    Apply Aura Name 1: SPELL_AURA_PHASE
    Misc Value A: 128

    Sets phase to 128.
    thanks alot. will copy that

 

 

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