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  1. #1

    Arrow StygianCore Repack [335a Solo/LAN, Eluna, 20+ Modules, Multi-Vendor, etc]


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    StygianCore v2019.03.10 has been released!
    Changelog | Commits | Bugs


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    GREETINGS

    Welcome to StygianCore. This repack is powered by AzerothCore and would not be possible without the players, developers, and communities of the World of Warcraft MMO emulator and private server scene. A big thanks to everyone for any and all contributions absorbed to make this repack possible. Your hard work is much appreciated!

    This project is, and will always be, FREE! I designed it with lots of comments and templates to make life easier for new developers and creators to get started. My hope is that all of the hard work I put into this will inspire others to get involved and create more cool and interesting projects for the WoW Emulation community.




    This repack is dedicated to the late Michel Martin Koiter (May 4, 1984 – March 18, 2004). His shrine in World of Warcraft served as a place of solace for myself, my guildmates, and countless others in the classic days of World of Warcraft and beyond.

    Rest In Peace.. See you on the other side brother.

    CORE

    • AzerothCore rev. 1d0a8d+ 2019-03-09 11:04:10 -0500 (Master, Win64, Release) Modified
    • Apache 2.2.17 Web Server with working SOAP Account Registration page
    • MySQL 5.6.42
    • PHP 5.3.5
    • Core Modifications:
      • Beastmaster Pet Support
      • DungeonCheckpoints
      • Eluna LUA Engine
      • Multi-Vendor
      • TimeShift



    Here's a short list of what's included.
    There's a lot more detailed on the StygianCore Project Page.


    BACKUP/RESTORE/UPDATE

    • Easily backup, restore, and archive the accounts, characters, and game world.
    • A repack update function is included to support future revisions.
    • Restoration archives are upgradable.


    SERVER, PLAYER, AND GUILD

    • Realm type set for RP-PVP rules. Why? Nostalgia.
    • XP gain for exploration has been doubled.
    • Mail Delivery Delay reduced to 10 seconds.
    • Tome of World Flying allows flying in classic zones.
    • Flying has been disabled for battlegrounds
    • Random chance to enchant gear on drop, quest, or craft.
    • TimeShift
      • Adjust the number of game days per real day
      • Default: One game day passes every 4 hours
    • Cross-Faction enabled for:
      • Accounts
      • Auction House
      • Calendar
      • Channel
      • Chat
      • Friends
      • Group
      • Guild
      • Mail
      • Trade
      • WhoList
    • On character creation configurable options include:
      • Add the player to a guild
      • Grant Exalted faction with all major cities
      • Grant items and heirloom gear
      • Grant additional or all weapon skills
      • Grant special abilities of other classes such as Sprint, Remove Curse, etc.
    • Players start with the following:
      • Starting Gold (Configurable - Default: 1000)
      • Personal Teleporter - Spawns a teleport NPC that fades after use
      • Heirloom Trinkets
      • Heirloom Ring
      • Foror's Crate of Endless Storage (36 slot bag)
    • Player XP rate configurable as you play. From the console type: .xp set <rate 0-10>.
    • Includes two default characters and guilds for Horde and Alliance.
      • Guildmaster characters are owned by the Administrator account.
      • Guildmaster characters are equipped and ready for play.
      • Guilds are pre-configured for use:
      • Horde Guild: Sons of the Storm
      • Alliance Guild: Emerald Dreams
      • Guild Banks have all tabs available
      • Guild Tabs are styled with icons
      • Guild Roles and Limits are set
      • Guild Tabards are designed


    LIFE, DEATH, AND COMBAT

    • Dungeon Checkpoints: You resurrect at the last or closest boss killed with 25% health/mana.
    • Dungeons and Raid difficulty is auto-scaled based on player count and other factors.
    • Quest, Raid, and Party requirements for entering instances are ignored.
    • Quest's can be completed while in raid groups.
    • Creature aggro rate reduced by 25%.Creature assistance radius reduced by 25%.
    • Creature flee assistance radius reduced by 25%.
    • Resurrection Sickness is disabled.
    • Durability hit on resurrection reduced to 5% from 25%.
    • Battleground Deserter debuff is disabled.
    • PVP kills can allow the player to loot a configurable percentage of the victim's loot if desired.
    • A bounty system can award players a configurable amount of money for mob or player kills based on level if desired.
    • World, Dungeon, and PVP kills are announced to the world.
    • All classes can adopt beasts like the Hunter class that will assist you in battle.


    SKILLS & CRAFTING

    • Players can now learn up to 11 professions.
    • Weapon skills level up to max with each level gained.
    • Skill gain on crafting has been doubled.
    • Skill gain on gathering has been doubled.
    • Skill gain on greens increased to 50%.
    • Skill gain on greys increased to 25%.


    CUSTOM NPC/VENDOR: Already placed throughout the world.

    • Over 30 new vendors with custom item sets.
    • BeastMaster NPC: Allows all classes to have and control hunter pets.
    • Bengal Tiger NPC: If you can find the cave, she gives you the Bengal Tiger!
    • Buffer NPC: Buffs players with one click.
    • Critters NPC: Various critters (Pig, Dog, Horse, Cow, etc.)
    • Codebox NPC: Allows codes to be entered for gold and items.
    • Enchanter NPC: Offers all weapon and armor enchantments.
    • Fisherman NPC: A custom fishing vendor with a path, waypoints, and speech.
    • Gambler NPC: Allows players to gamble their money.
    • Gift Box NPC: Sends players gifts at specified times like level-up.
    • Global Trainer NPC: Trains all classes and skills.
    • Jukebox NPC: Plays much of the music content and videos in the game.
    • Koiter NPC: A recreation of Koiter's character from beta in normal and ghost form.
    • Loremaster NPC: Recants lore and trivia of WoW at specific locations.
    • Multi-Vendor NPC: Allows multiple item iventories on one vendor.
    • Portal Master NPC: Provides quick transport all over the realm.
    • Trollop NPC: Everyone needs someone.
    • Transmogrifier NPC (Eluna): Transmog your gear.
    • World Trainer NPC: Trains every class, skills, and flying.


    CUSTOM NPC TOOLS

    • NPC Model Mall: Generates hundreds or thousands of NPCs with unique models.
      • NPCs are spawned on Programmer Isle
      • NPCs are named as their ModelID #
      • Number of models and spawn location is configurable
    • NPC Model Randomizer: Randomizes the models of NPCs from a list of valid models.
      • This is used for GM Island and Vendor Set NPCs
    • Reseeding of random models can be done from StygianCoreTools


    PLAYER ITEMS

    A client patch is required to see the icons for the custom items in this repack.
    • Personal Teleporter: An item that spawns a teleport NPC that fades after use.
    • Level-Up Token: An item that levels the player up on use. This is a unique item.
    • Tome of World Flying: Sold by all flight masters. Allows flying in classic zones.
    • Azerothian Humor Vol.1: A book of WoW jokes. Not sold in stores! Parents beware!
    • GameMaster's License: A vanity item for kids so they can brag about being a REAL GM!


    MODULES



    Questions, Comments, Bug Reports? Please hit me up on the GitHub repo.


    Enjoy!
    - STB


    ----------
    - StygianCore Repack (New Release 2019.03.01)
    - My WoW Projects
    - GitHub
    Last edited by StygianTheBest; 03-10-2019 at 02:19 PM.

  2. #2


    Join Date
    Jan 2018
    Location
    shadowmelt.com
    Posts
    142
    Thank you for the share.

  3. #3
    I'm glad to test that

  4. #4
    Thx It's an awesome work !
    Last edited by tifung; 02-28-2019 at 03:52 PM.

  5. #5
    Can you stop repacks please and especially ones that are 10 years old....

  6. #6


    Join Date
    Apr 2008
    Location
    Security supervisor
    Posts
    957
    Quote Originally Posted by Negativez View Post
    Can you stop repacks please and especially ones that are 10 years old....
    Let him release and develop whatever he pleases. Who the heck are you tell him what to develop and what not to.

    Also, what do you mean by 10 years old? Look at the changelog.

  7. #7
    Quote Originally Posted by Negativez View Post
    Can you stop repacks please and especially ones that are 10 years old....
    The initial release of the StygianCore repack was in December 2018. You're thinking of something else. This isn't something I slapped together in a few weeks, I am the original author of most of the modules included that I wrote back in 2017. Maybe you should visit the website and educate yourself on what's going on here. Thanks!

  8. #8
    Ambitious looking work. Thanks man, I'm gonna give this a run.

  9. #9
    wow! it looks awesome, it's big and it feels good ^^ haha!

    aaaaand of course I have a question: is this repack also intended for german or other languages than just enUS/enEN 3.3.5a clients?

    i have some nasty problems with not shown spell names (class trainer) nor tooltips (no spell names and descriptions at the action bar).
    is there something I can set myself in the *.conf files?

    overall, it's a great project man - thank's for sharing!

    edit:
    i found out that as soon as i delete PATCH-J.MPQ, at first sight everything appears as intended in german language...but, what is in that file? hopefully there won't be any serious consequences for the next 10-15 levels during the coming weekend ;-)
    Last edited by motzkojack; 03-01-2019 at 08:21 AM.

  10. #10
    Looks awesome. Gonna try.

    ps. I love how the mega download limit is 1.50GB and the repack is 1.51

  11. #11
    Quote Originally Posted by motzkojack View Post
    wow! it looks awesome, it's big and it feels good ^^ haha!

    aaaaand of course I have a question: is this repack also intended for german or other languages than just enUS/enEN 3.3.5a clients?

    i have some nasty problems with not shown spell names (class trainer) nor tooltips (no spell names and descriptions at the action bar).
    is there something I can set myself in the *.conf files?

    overall, it's a great project man - thank's for sharing!

    edit:
    i found out that as soon as i delete PATCH-J.MPQ, at first sight everything appears as intended in german language...but, what is in that file? hopefully there won't be any serious consequences for the next 10-15 levels during the coming weekend ;-)
    this mpq file is to use the WoD characters models in WotlK. I think I've read somewhere that this works only with english clients. so deleting (or renaming) it should not affect the gameplay

  12. #12
    @ozzmosis

    thanks for your reply. i will continue playing as usual now...as soon as something becomes noticeable, i will drop a note here.
    have a nice weekend! )

  13. #13
    Quote Originally Posted by welcometod1e View Post
    Looks awesome. Gonna try.

    ps. I love how the mega download limit is 1.50GB and the repack is 1.51
    Thanks for the report. There's also a Mediafire mirror. I'll see if I can compact it using Ultra and get it the file size a little smaller. -UPDATE- I was able to shrink it under 1.5GB. Links have been updated. Enjoy!

    - - - Updated - - -

    Quote Originally Posted by motzkojack View Post
    wow! it looks awesome, it's big and it feels good ^^ haha!

    aaaaand of course I have a question: is this repack also intended for german or other languages than just enUS/enEN 3.3.5a clients?

    i have some nasty problems with not shown spell names (class trainer) nor tooltips (no spell names and descriptions at the action bar).
    is there something I can set myself in the *.conf files?

    overall, it's a great project man - thank's for sharing!

    edit:
    i found out that as soon as i delete PATCH-J.MPQ, at first sight everything appears as intended in german language...but, what is in that file? hopefully there won't be any serious consequences for the next 10-15 levels during the coming weekend ;-)
    Thanks for the report. Unfortunately, locale work is a huge PITA. Even Blizzard outsourced that whole aspect of WoW during its initial development. I would think the only thing affected would be my custom content. The Azerothcore project is localized as far as I know. Please submit bug reports to my Github and I'll take a look when time permits.
    Last edited by StygianTheBest; 03-01-2019 at 10:15 PM.

  14. #14
    Neat stuff ! Really like the dungeon checkpoint idea.
    Do you have any plan to add NPCbots? Would be great to have in this I think.

  15. #15

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    Quote Originally Posted by lichqueen View Post
    Neat stuff ! Really like the dungeon checkpoint idea.
    Do you have any plan to add NPCbots? Would be great to have in this I think.
    The Dungeon Checkpoints were adapted from Callmephil's version, so thanks to him!

    I'd love to add bots, but I tested a lot of bots, and the only ones I remember being decent were for Mangos. Conan created a version of Azerothcore with NPCBots a while back, and if I recall correctly, there was an error that he could never solve that would randomly crash the server. In my direct experience, they were nice in theory, but failed in application. It's no fun seeing bots sitting there idle in Warsong Gulch or misbehaving during a dungeon, there's enough of that in retail! I'm open to working on it if there's a good implementation out there I've not seen before.

 

 

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