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  1. #1


    Join Date
    May 2008
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    Smile Need little remind / help with gossip options.


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    Hey Ac! I just trying to make npc teleporter but i need tiny bit help (others i can do myself) i just need someone clear me how i make a new tab with own list? I need this to show like: (Main tab) Capital Citys > (new tab with new list) Sw, Ironforge, Darnasus etc. For some reason i have forgot how it has done but i need to do "new" list for citys otherwise its just one big list what can look bad.

  2. #2


    Join Date
    Sep 2014
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    nloli#6788 - I dont answer PMs
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    Basically instead teleporting a player when selecting a gossip you give him a new gossip menu to pick from
    I assume you managed to get that far, so I think you should be able to do this. If not let me know and I'll explain further

  3. #3


    Join Date
    May 2008
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    Land Called Finland.
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    Quote Originally Posted by Project2k14 View Post
    Basically instead teleporting a player when selecting a gossip you give him a new gossip menu to pick from
    I assume you managed to get that far, so I think you should be able to do this. If not let me know and I'll explain further
    Yeah, i mean i have forgot how that is done. I need to remind how make Gossip option that opens new tab where i can then put options for citys.

    It is simple just make a gossip option and it teles there but sooner or later the list will come more full and it will show ugly if there is tons of locations to pick so i need it to make it more logic.





  4. #4
    Gossip menu (main)
    Subgossip menu (teleports)

    then Smart scripts do the trick with gossip menu id to teleport the player.

  5. #5


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    Are you using SmartScript or C++?

  6. #6


    Join Date
    May 2008
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    Land Called Finland.
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    Quote Originally Posted by Project2k14 View Post
    Are you using SmartScript or C++?
    SmartScripts

  7. #7


    Join Date
    Sep 2014
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    I dont like smartscripts used for Combat NPCs or Gossips, C++ is always better and less fishy.
    Anyways I dont know gossips in SmartScripts, maybe someone else can help u.

  8. #8


    Join Date
    Apr 2008
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    Security supervisor
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    Quote Originally Posted by Project2k14 View Post
    I dont like smartscripts used for Combat NPCs or Gossips, C++ is always better and less fishy.
    Anyways I dont know gossips in SmartScripts, maybe someone else can help u.
    Where do you get this shit from

    How is C++ better and less fishy? Smartscripts is perfect if you know how to use and is just as efficient.

  9. #9


    Join Date
    Sep 2014
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    I got this "shit" from experience, SmartScripts is way more "awkward" to work with in order to get the same results as you would with C++.
    Also in C++ you can further customize your Gossip Options with Icons, Text Size or even Colors.

    And in terms of SmartAI Combat, if you make a spell casting entry which has a 25% chance to occur every few seconds it doesn't work, as Update_In_Combat only gets triggered when entering combat and then repeats itself with a timer, which it doesn't if the 25% chance failed to occur. Also if it failed to cast a spell again due to global cooldown(?) or just cooldown (?) it won't cast again I think. Not sure about that one anymore, my memory about SmartAI is up to 7 years old.

    From my experience C++ is way more easier to handle and more reliable.
    But I gotta give SmartAI one thing, its good to make "Less important" NPCs, as you dont have to recompile the core everytime and keeping the functions (combat/gossip) of a NPC small has a lower risk of fucking up.

    Why do you think all bosses are scripted and only NPCs with 1-2 abilities in Combat are SmartAI
    Last edited by Project2k14; 02-13-2019 at 03:47 PM.

  10. #10

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    never seen someone talk so much shit about SAI

 

 

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