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  1. #1321

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    Quote Originally Posted by Shadowmonkey View Post
    I finally broke down and started playing retail again. Classic is awesome and I joined a great guild although I don't like their raid looting policies It's been fun watching all of the other people grinding out quests the old "hard" way again. But then I logged on the repack and felt a sense of freedom and beauty not found in the Classic. Plus I logged in to my old guild in BFA, only four of the officers still playing. No one else. So I'm torn whether to just play the repack that allows more freedom and exploration or play live with restrictions. Could do both I guess. But the repack is much better and free
    Yeah I've enjoyed laughing at some of the streams from Classic WoW. It's amazing how much people have forgotten or just didn't know about the game before Cata hit. It makes me miss it, but at the same time it doesn't. I still have PTSD from my vanilla days of being in combat for about 45 minutes non stop fighting chromaggus in BWL. And don't even get me started on Nefarion! The game was punishing, but rewarding. It was very unforgiving to mistakes, unlike the current BFA. Repacks do give so much more freedom and if just you and a handful of friends want to play without the annoyance of trolls and loot ninjas, it's the way to go.

    EDIT:
    And Brook, take your time! I'm glad to hear you are still doing extensive testing before release.

  2. #1322


    Join Date
    Jan 2019
    Location
    rural America
    Posts
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    Quote Originally Posted by Enigma2Me View Post
    That sounds like a bit of work, and I'm feeling lazy. I think I'll just recreate the character; its not like it'll take that long. Thank you for the elaboration though.
    Starting over with a low level character, not so much of a sacrifice; with a high level character, possibly a great one

    FYI - SQL is not very difficult to learn, especially using a GUI client. There are many, many things you can do to customize your game by modifying the database. Perhaps, when you're feeling more robust, you may take on the challenge :-)

  3. #1323

    Connecting to server

    If someone did want to play on my server, how do I set that up? Also what do they need other than the client? I'm assuming their chars would be saved on my pc etc. I'm wondering too if Spectrum would frown on me running a game server on their internet.

    Wow Classic is being fun but I may not play it for long. The guild I joined has around 700 members already. They are serious raiders/pvp'ers. Which I like but their looting rules seem a little selfish to me. So I may just play social. But while I play one the other sits here wanting to be played. So it's confusing...

  4. #1324


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    rural America
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    Quote Originally Posted by Shadowmonkey View Post
    If someone did want to play on my server, how do I set that up? Also what do they need other than the client? I'm assuming their chars would be saved on my pc etc. I'm wondering too if Spectrum would frown on me running a game server on their internet.

    Wow Classic is being fun but I may not play it for long. The guild I joined has around 700 members already. They are serious raiders/pvp'ers. Which I like but their looting rules seem a little selfish to me. So I may just play social. But while I play one the other sits here wanting to be played. So it's confusing...
    You'll need to open up an IP address so friends, or others, can connect. They do not require anything but the client. Yes, all values pertaining to their characters, which are input into the database tables, will be stored in the DB residing on your computer...you are acting host!

    If you just want to play with friends that come over to your home, you can set up a LAN that they simply plug and play (e.g., via a laptop).

    Others here may have more specific advice, but that's the gist of it

    BTW - I wouldn't worry about Spectrum. Unless you were to have lots of players active at the same time, your bandwidth should be fine.

  5. #1325
    Hey there, thanks very much BrooksTech for your work on this repack. Been a few years since I played around with one of these servers and I've found this one to be perfect for messing around on my own

    Quote Originally Posted by PTMC View Post
    Hey Brooks, any chance of getting a Linux version of this. It is the only game server holding me back from turning my windows 10 into a Linux server.
    I'm running it using Wine on MacOS so that should work on Linux too. The launcher program or script don't work but you can just start the servers manually (or write a shell script to do it).

    Assuming you have Wine installed (instructions will depend on your Linux distro so you'll have to google that, on MacOS the easiest way is to install Homebrew and then "brew update && brew install wine") all you need to do is add the VC++ 2017 dlls. Do this using winetricks, but make sure you use the latest version because the vcrun2017 formula in the current winetricks 20190615-stable release is broken. So, to download and run the latest;
    Code:
    wget https://raw.githubusercontent.com/Winetricks/winetricks/master/src/winetricks
    
    chmod +x winetricks
    
    ./winetricks vcrun2017
    Then just unzip the repack somewhere, cd /path/where/you/put/AzerothCore_Solo, and start the servers. Note the double slashes in the first command - server\\database\\my.ini - that is important;
    Code:
    wine start server/database/bin/mysqld.exe --defaults-file=server\\database\\my.ini --console --standalone
    
    wine start server/authserver.exe
    
    wine start server/worldserver.exe
    And that's it, you can now connect and play just as if it was running natively. I turned on the AHbot by following the instructions in post 1169 and that works fine too.

    To shutdown cleanly follow the "How to Shutdown the server" instructions in the original post.

    Hope that helps.

  6. #1326
    Any else played or tested any events? I just did some brewfest testing and the event doesnt start on the 20th. Though when I rolled the date back to the 17th the event was in full swing and then stopped on the 20th. I'm not sure what is going on.

  7. #1327


    Join Date
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    Quote Originally Posted by Daeymon View Post
    Any else played or tested any events? I just did some brewfest testing and the event doesnt start on the 20th. Though when I rolled the date back to the 17th the event was in full swing and then stopped on the 20th. I'm not sure what is going on.
    Just to make sure, ascertain you have worldserver.conf TimeIsTimePlus set to 1.0. Other values will affect the calendar.

  8. #1328
    Quote Originally Posted by vratam View Post
    Just to make sure, ascertain you have worldserver.conf TimeIsTimePlus set to 1.0. Other values will affect the calendar.
    This ^

  9. #1329
    Quote Originally Posted by vratam View Post
    Just to make sure, ascertain you have worldserver.conf TimeIsTimePlus set to 1.0. Other values will affect the calendar.
    I set it to 1 when I first downloaded the repack. Have the issue regardless

  10. #1330
    Quote Originally Posted by Daeymon View Post
    I set it to 1 when I first downloaded the repack. Have the issue regardless
    The event occurrence is set for 360 days, so it does not occur on the same day every year.

    I did a "event 24" (Brewfest = Event ID 24) from the console and got this:

    Code:
    Event 24: Brewfest
    Start: 2019-09-13_00-00-00 End: 2020-12-31_00-00-00 Occurence: 360d Length: 7d
    Next state change: 2019-09-13_00-00-00
    In the world.game_event table, the core is not picking up the 525600 mins (365 days) so it is substituting the default value for the field (518400 mins or 360 days).

    I thought it had something to do with the "occurence" field being misspelled, but apparently it doesn't.

    --- Edit ---

    It seems that there is something else going on here, as a lot of events that have an occurrence of 525600 mins in the database are being interpreted by the core as having an occurrence of 518400 mins or 360 days, which is screwing up the yearly events.

    Also, the start date displayed in the output is not what it should be. The absolute start date in the database is 2014-09-20 18:01:00.

    However, if you take a look at another event, say Brew of the Month September, the output matches the database, and it cycles every 365 days.

    ???????
    Last edited by santos416; 09-11-2019 at 03:58 PM.

  11. #1331
    Is there a way to learn armor proficiency for example plate for priest?
    I want to experiment bit with battle priest build, etc.

  12. #1332
    Hey there, thanks very much BrooksTech for your work on this repack. Been a few years since I played around with one of these servers and I've found this one to be perfect for messing around on my own.

    Earlier in the thread someone was asking about a Linux version. The servers (but not the launcher program or script) run perfectly using Wine, I'm running it on a Mac so it should work on Linux too.


    1. Install Wine. Instructions will depend on your Linux distro so you'll have to google that. On Mac the easiest way is to install Homebrew and then "brew update && brew install wine".


    2. Install the VC++ 2017 dlls in Wine using Winetricks. You need to use the latest version of Winetricks because the vcrun2017 formula is broken in the current 20190615-stable release;

    wget https://raw.githubusercontent.com/Wi...src/winetricks

    chmod +x winetricks

    ./winetricks vcrun2017


    3. Unzip the repack somewhere, cd /path/where/you/put/AzerothCore_Solo, and start the servers. Note the double slashes in the first command - server\\database\\my.ini - that is important;

    wine start server/database/bin/mysqld.exe --defaults-file=server\\database\\my.ini --console --standalone

    wine start server/authserver.exe

    wine start server/worldserver.exe


    And that's it, you can now connect and play just as if it was running natively. To shutdown cleanly follow the "How to Shutdown the server" instructions in the original post.

    Hope that helps.

  13. #1333


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    Quote Originally Posted by Leevere View Post
    Is there a way to learn armor proficiency for example plate for priest?
    I want to experiment bit with battle priest build, etc.
    Yes, but its quite involved, requiring modification to the client's DBC files (as well as DB updates, I think). I remember finding some tutorials around somewhere addressing it. I know that's not much help, and often the tutorials are poorly written and/or outdated, but at least you know it can be accomplished

    I had a character (I forget what I was thinking at the time; it was quite awhile ago), that I thought about adding some armor modification for, like you are, and dropped it after I discovered the amount of work it would take to do so.

    Let us know if you figure out a working procedure. It would be much appreciated!

  14. #1334
    Quote Originally Posted by vratam View Post
    Yes, but its quite involved, requiring modification to the client's DBC files (as well as DB updates, I think). I remember finding some tutorials around somewhere addressing it. I know that's not much help, and often the tutorials are poorly written and/or outdated, but at least you know it can be accomplished

    I had a character (I forget what I was thinking at the time; it was quite awhile ago), that I thought about adding some armor modification for, like you are, and dropped it after I discovered the amount of work it would take to do so.

    Let us know if you figure out a working procedure. It would be much appreciated!
    Hi mate, well thanks for information if it can be achieved i'll try for sure.
    Honestly been playing around with repack, testing various aspects (few pages back i wrote about content which can be solo-ed specifically
    Wotlk content)
    Now i got little idea in my head not only about armor modification for more survivability but also possible custom classes.
    Sure if i come up with something i will let you guys know.

    Some of "classes" concept that i gave thoughts to (for sake of LAN play with my friends) are:

    -Cleric / Battle Priest (Plate wearing healer with melee damage capabilities, well lesser than one of rogues, warriors, ferals, ret's and dk's. Based on our beloved "Manduin" khmm)

    -Lightslayer (rogue like class with ability to do shadow damage and quick efficient self healing, ofcourse with CD around 30 sec - 1 minute, can't be too op Based on Undead forsaken lore class)

    -Beast master (Well i know it sound's familiar but nothing like beast mastery hunter, these guys would be
    mail wearing rogue/shaman mix but focused on two handed weapons like maces/axes and boosted pets)


    More to come. Maybe even advanced/prestige class for each basic one given to us by blizz.

    Ofcourse i'm aware i'd have to do farm more then unlock armor skills (which by itself as you said requires lot of work.) But i thought it might be fun
    Those custom classes would been locked until player fulfill certain conditions beside simply leveling like it's case with DK's
    Last edited by Leevere; 09-11-2019 at 06:14 PM.

  15. #1335

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    Quote Originally Posted by santos416 View Post
    The event occurrence is set for 360 days, so it does not occur on the same day every year.

    I did a "event 24" (Brewfest = Event ID 24) from the console and got this:

    Code:
    Event 24: Brewfest
    Start: 2019-09-13_00-00-00 End: 2020-12-31_00-00-00 Occurence: 360d Length: 7d
    Next state change: 2019-09-13_00-00-00
    In the world.game_event table, the core is not picking up the 525600 mins (365 days) so it is substituting the default value for the field (518400 mins or 360 days).

    I thought it had something to do with the "occurence" field being misspelled, but apparently it doesn't.

    --- Edit ---

    It seems that there is something else going on here, as a lot of events that have an occurrence of 525600 mins in the database are being interpreted by the core as having an occurrence of 518400 mins or 360 days, which is screwing up the yearly events.

    Also, the start date displayed in the output is not what it should be. The absolute start date in the database is 2014-09-20 18:01:00.

    However, if you take a look at another event, say Brew of the Month September, the output matches the database, and it cycles every 365 days.

    ???????
    The event is also meant to run for two weeks, not 7 days. So its pulling incorrect occurrence and length for the event.

 

 

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