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  1. #1

    [AzerothCore] AzerothCore-wotlk Solo Friendly Repack with Eluna


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    AzerothCore-wotlk (Wrath of the Lich King 3.3.5a) with Eluna



    Development Status/Notes 1.3.9
    Code:
    * Notes updated: 12-23-2019
    * Working on: New SQL Dump utility
    * Required for future version updates and version migration
    Who is this Repack for?
    This package was built for the solo player (you know who you are). All configuration files and modules have been adjusted and/or selected with the solo player in mind.
    • World, Dungeons, and Raids scaled for solo play
    • Set character XP Rate in real time with .xp set x (where x = 0-10)
    • Hunter style pets are available for all classes to use starting at level 10 (sometimes we all need a little help)
    • Aggro Rate reduced by half
    • Creature Flee Assistance disabled
    • Creature Assistance Radius reduced to 5 from 10
    • Death sickness disabled
    • Portal Master
    • Eluna lua engine added
    • 10 Profession limit for each character instead of 2
    • Max skills per/on level
    • Set game Day\Night Cycle speed
    • Multi Resource Tracking Supported (Ore, and Herbs)
    • Solo LFG, RDF
    • Auctionhouse Bot (Disabled by default. WIP)
    • NPC Enchanter
    • NPC Buffer
    • NPC Transmog
    • NPC Instance, LFG, Dungeon cooldowns reset
    • Auto Revive on death (configurable)
    • BalanceSolo (if using 1.3.9.ex -- see optional downloads)


    Notice:
    This package is a build from AzerothCore GitHub.

    Package Information
    Platform: Windows x64
    Full Compiled Date: 12-23-2019
    Database: Stand-alone Mysql 5.7.26
    Source Code: Included
    Download File Size: 956.2MB
    Built With:
    • cmake-3.16.2-win64-x64
    • Microsoft Visual Studio 2019
    • OpenSSL 1.1.1d Win64
    • Notepad++
    • Windows 10 Professional x64
    • Mysql 5.7.26
    • HeidiSQL 10.3.0.5771


    Database Information:
    local host = 127.0.0.1
    user = root
    password = 123456
    port = 3310
    wdb = world
    cdb = characters
    adb = auth

    Features:
    Events, Quests, Dungeons, Raids: Scripted and Available
    Portal Master
    Solo LFG, RDF: *If you're having issues with the Solo LFG talk with the Instance Reset NPC in any major city (found near the
    Portal Master).
    AutoRevive on death +extra
    TimeIsTimePlus
    • Adjust game Day/Night cycle speed
    • Set TimeIsTimePlus in worldserver.conf

    Multi Resource Tracking
    • Track Ore and herbs at the same time


    Modules:
    *Auctionhouse Bot (Disabled by default. WIP)
    *AutoRevive on death
    • Adjust settings in AutoRevie.conf

    *NPC Instance, LFG, Dungeon cooldowns reset
    • Tool Implementation to help solve Solo LFG issues that can occur

    *Individual-XP
    • Set custom XP rate in real time
    • In wow chat window type .xp set x
    • (x = desired rate 0-10)

    *npc_beastmaster
    • Every Class can have a hunter style pet
    • Beastmaster is easily found in every major city
    • Character must be at least level 10 to get a pet

    *NPC Enchanter
    *BuffMaster
    *AutoBalance (Formerly known ad VASAutoBalance)
    • In Game, chat window, type .AutoBalance to see a list of settings that can be changed in real time
    • Example: .AutoBalance setoffset 2
    • The above will increase the challenge in dungeons. If you find the content too easy increase the value.
    • Permanent adjustments can be made in AutoBalance.conf line #147 (AutoBalance.playerCountDifficultyOffset)
    • How to Enable World Level Auto Scaling:
    • 1) Edit AutoBalance.conf
    • 2) Line 52: AutoBalance.levelScaling=2
    • 3) Line 62: AutoBalance.levelHigherOffset = 0
    • Line 63: AutoBalance.levelLowerOffset = 0
    • 4) Adjust step 3 to find a setting that works for you. With the settings above all mobs will be equal to your level. (bosses will retain their +3 level status, however)
    • Caution: This can get weird in multi player environments. The creatures on the map will be scaled according to the highest level player on the map. (I'm not sure if the creatures will scale down after the higher level has left the map or at some point after... needs testing and feedback).
    • Any Quest, Any Item, Any Zone at Any Level:
    • If you're using the AutoBalance World Level Auto Scaling (^ above) feature, it stands to reason that you would like to be able to take quests and use items at any level too. Below is a simple SQL statement that you can use on your database (backup first... backup files are stored in server/tools/backup). I tried to make the statement simple and easy to read -- I hope that you can extend and get future use out of it as needed.
    • Code:
      use world;
      UPDATE item_template
      SET RequiredLevel = 1
      WHERE RequiredLevel != 1;
      UPDATE Quest_Template
      SET QuestLevel = -1, MinLevel = 1
      WHERE QuestLevel != -1 OR MinLevel != 1;
      Mystery and enigma surround this feature. it needs testing and feedback. We can make it better, I just need to know what is and is not working! =)

    *BalanceSolo (1.3.9ex and higher only)
    • Every setting is adjustable in real time -- even during combat (you may want to use macros)
    • Adjustable Combat Length (# of rounds)
    • Level Scaling (should be called Level Gate because scale is the wrong term) Creatures higher than x levels above the player will not be scaled.
    • Auto clear unfair auras
    • Auto Kill an adjustable number of ADDS
    • Refresh player health, and mana after combat
    • Reduce creature pack damage
    • Boost player damage in multi target situations
    • Redirect an adjustable amount of player generated threat to a pet

    Transmogrifier
    • This can be a little buggy
    • If your items don't "change" click on your character portrait


    Eluna LUA Scripts
    No default lua scripts, but they are supported

    Tools
    server->tools
    1) Patcher
    2) Backup Database
    3) Restore Database Backup
    4) Database Maintenance Tool

    Documents
    server->docs
    1) GM Commands (html)
    2) Item ID List (html)
    3) Quest ID LIst (html)
    4) Spell ID list (html)
    5) Custom NPC ID list (txt) with sql code to remove them
    6) SQL code to enable Any Quest, Any Gear at any Level... best used alongside AutoBalance World Scaling (More any can be found above in the Modules section).

    How to Play:
    1) Edit your realmlist.wtf file (C:\Wrath of the Lich King 3.3.5a\Data\enUS)
    ...Edit the first line so it reads: set realmlist 127.0.0.1
    2) Extract the contents of the zip archive into a directory on your local hard disk --
    ...c:\AzerothCore_Solo
    3) Execute "!_Azerothcore Solo Launcher.exe"
    4) Log into the game with one of the following accounts:
    1. admin : admin
    2. player : player

    How to Shutdown the server:
    1) In the Worldserver console type: "saveall", hit enter. If you ignore this step you could lose some world\character states.
    ....Close the window with: ctrl c
    2) Authserver: ctrl c
    3) Database: ctrl c

    How to Create a New Account:
    1. Player: In the server (Worldserver) console type: account create NAME PASSWORD
    2. GM: In the server (Worldserver) console type: account create NAME PASSWORD
    ....account set gmlevel NAME 3 -1

    On Error:
    You may need to install the C++ 2017 redistributables from MS. I have also included the file in server->tools->dep->VC_redist.x64.exe

    Downloads
    Mega
    • Full with Maps: AzerothCore_Solo_V1.3.9.7z ~956.2MB
    • Patch 1.3.8x -> 1.3.9: 1.3.8x_1.3.9_patch.7z ~886.8MB
    • How To Patch
    • Shutdown the repack if it's running.
    • Copy the contents of the patch archive into your 1.3.8x directory.
    • Allow all overwrites to occur.
    • Navigate to server\tools
    • Execute 1_ApplyPatch.bat
    • Wait for the process to finish. It will tell you when it's done.
    • Delete VASAutoBalance.conf and VASAutoBalance.conf.dist


    Optional Downloads
    Mega

    1.3.9ex (BalanceSolo :: 01-10-2020)
    • Download:1.3.9ex.7z 2.9mb
    • Also contains some minor bug fixes found in 1.3.9
    • How to update:
    • Unpack the contents of the zip archive into your current 1.3.9 directory and allow all overwrites to occur.
    • Disable vas (AutoBalance) in AutoBalance.conf or things will get weird!

    Azerothcore Solo Launcher
    • Azerothcore Solo Launcher: !_Azerothcore Solo Launcher 1.1.03 2.3MB
    • Place the launcher into the the 1.3.8 directory
    • Simple, Single Window Interface
    • Input Box to Interact with the World Server
    • A Giant Start Button!
    • ~30% Faster Load Times
    • Proper startup and shutdown of All Servers

    Enhanced Graphics for 3.3.5a


    Notes:
    I repurposed the launcher bat files from conan513's SPP series of repacks. Thanks goes to him for his efforts on those amazing projects.
    Last edited by BrooksTech; 01-10-2020 at 01:59 PM. Reason: AzerothCore_Solo_V1.3.9ex Release (BalanceSolo Update 3)

  2. #2
    http://YugoWoW.com/

    Join Date
    Feb 2014
    Location
    http://yugowow.com
    Posts
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    Good job, finally some people start releasing repacks

    +rep

  3. #3
    Quote Originally Posted by JadaDev View Post
    Good job, finally some people start releasing repacks

    +rep
    Thank you

  4. #4
    This looks interesting, gonna check it out

    - - - Updated - - -

    It's pretty good, I really liked what you've done with raids. I tried doing Molten Core and it was pretty challenging, but still soloable and rewarding. You can farm mobs no problem, but when it comes to bosses, you need some good dps so skill kind of matters here. It would be nice if you made dungeon finder working for solo queues.

  5. #5
    Quote Originally Posted by ElBaster View Post
    This looks interesting, gonna check it out

    - - - Updated - - -

    It's pretty good, I really liked what you've done with raids. I tried doing Molten Core and it was pretty challenging, but still soloable and rewarding. You can farm mobs no problem, but when it comes to bosses, you need some good dps so skill kind of matters here. It would be nice if you made dungeon finder working for solo queues.
    Thanks for the feedback =)

    With the ability to teleport to dungeons and raids from the portal master in every major city, recoding the dungeon finder seems like a lot of work for little return. but the idea is worth looking into in the form of a module or lua script perhaps.

    Again, thanks for taking a look.

  6. #6
    Quote Originally Posted by BrooksTech View Post
    Thanks for the feedback =)

    With the ability to teleport to dungeons and raids from the portal master in every major city, recoding the dungeon finder seems like a lot of work for little return. but the idea is worth looking into in the form of a module or lua script perhaps.

    Again, thanks for taking a look.
    It would have been better because of dungeon finder rewards and badges

  7. #7
    Quote Originally Posted by ElBaster View Post
    It would have been better because of dungeon finder rewards and badges
    I will poke around the Dungeon Finder source

    - - - Updated - - -

    Patch Version 1.1 is available.
    Code:
    Better edge detection for mmaps, vmaps
    -This fixes cases where NPC and pets fall underground around hills and near edges.
    Last edited by BrooksTech; 07-01-2018 at 11:39 AM.

  8. #8
    Good job mates

    Thx ! +rep

  9. #9
    Nice repack, I was curious if there is a way to change the talent rate. I want to do 1.5 or maybe 2x. Thanks in advance if anyone knows how.

  10. #10
    Patch 1.2 is available see topic post for information

    @scott2stop After you patch to 1.2:
    • Edit worldserver.conf with notepad or notepad++
    • Edit line number 2260
    • Rate.Talent = 2


    @tifung
    Thanks =)
    Last edited by BrooksTech; 07-04-2018 at 04:01 AM.

  11. #11
    awesome thank you! +rep awesome repack

  12. #12
    anyone got a 3.3.5 client they can upload?

  13. #13
    Quote Originally Posted by scott2stop View Post
    awesome thank you! +rep awesome repack
    I may be able to point you in the right direction. Send me a pm if you still need help.

  14. #14
    Thanks for your work. Any chance of finding out how to get NPCbots working on AC??

  15. #15

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    Thanks for you work on this! I have a question. In the SPP SingleCoreR2, it has some custom patches. One thing I really like about it, is the ability to speed up the server timer. Meaning that the in game time goes faster than real time. I like this option because you can experience night and day while you play, even if you are playing at night. Is there a way to implement this in AzerothCore?

    Thanks again for your time and effort in putting together this repack!

 

 

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