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  1. #31


    Join Date
    Aug 2013
    Location
    Champagne Supernova
    Posts
    110

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    Quote Originally Posted by Ghostcrawler336 View Post
    There isn't anything different really, as both cores are just default trinity cores with nothing extra added. Besides Jeutie's repack has a AH bot, if I'm not mistaking.
    From what I understand trinity has built the AH bot into the core now. I would think both versions have the ahbot. You should see the settings in the worldconfig file. I have not had a chance to download and test yet. Hopefully tonight I will.

    Even though Jeutie's and Ghost's 3.3.5a repack my be similar it is awesome both are maintained. tkrokli has been awesome at continuing Jeutie's work but even tkrokli needs a break sometimes. At least with 2 solid blizzlike repacks going the chances of a current version always ready for download is that much better now.

    Keep up the good work Ghostcrawler!
    I'd give you rep but I must have given you rep recently because it won't let me.

  2. #32
    it would be good if someone can make me 1 guide how to compile source code thanks

  3. #33

  4. #34
    Ac-web ultimate repack .. Sounds Epic .// Gonna Test it

    Good Job

  5. #35


    Join Date
    Sep 2014
    Location
    http://sunstrider.org
    Posts
    284
    how sindra works?

  6. #36
    Quote Originally Posted by redeyes699 View Post
    how sindra works?
    I'm not really sure, the encounter should be included. But I doubt it'll be scripted 100%, when I get the free time I'll check it out.

  7. #37

  8. #38
    gr8 Repack , Using it atm in my Server

    Keep it Up m8

  9. #39
    Quote Originally Posted by ragga_hc View Post
    gives me this error how can I fix it?

    http://imagenes.tsgamerz.com//images/920Untitled.jpg
    Hello,

    You will need to install Microsoft Visual C++ 2013 Redistributable Package in order to fix that error.

  10. #40
    I am very appreciative of the effort and work put into this! Thank you for everyone's contributions on the repository and all the contributions putting this repack together! I even transferred from my 6 month project to this repack!

    I was wondering, Ghostcrawler, since your inbox I'm sure is filled to the brim, if you could possibly compile the latest Trinity github with this script (http://rochet2.github.io/Transmogrification.html) - I'm begging! I've been going at it for about a week now and no matter what I install or what tutorial I follow, I always get errors. This script is strictly made for Trinitycore. If you could do this and send me a private link or something, I'll gladly pay you via PayPal for your time. It shouldn't take long, but as we both know: "Time is money, Friend."

    Thank you so much for your effort and time doing something like this for the community! Best regards,

    Selce

  11. #41
    Quote Originally Posted by Ghostcrawler336 View Post
    The repack is currently compiled in 32 bit, but I'll make a 64 bit version when I wake up later.
    still waitin' for the x64 version :/

  12. #42
    Quote Originally Posted by rockxique View Post
    still waitin' for the x64 version :/
    Sorry about that, it slipped my mind. I have been busy the past few days with real life stuff, and doing a few things on retail WoW. I'll try to get a 64 bit download up today.

    - - - Updated - - -

    Quote Originally Posted by Selce View Post
    I am very appreciative of the effort and work put into this! Thank you for everyone's contributions on the repository and all the contributions putting this repack together! I even transferred from my 6 month project to this repack!

    I was wondering, Ghostcrawler, since your inbox I'm sure is filled to the brim, if you could possibly compile the latest Trinity github with this script (http://rochet2.github.io/Transmogrification.html) - I'm begging! I've been going at it for about a week now and no matter what I install or what tutorial I follow, I always get errors. This script is strictly made for Trinitycore. If you could do this and send me a private link or something, I'll gladly pay you via PayPal for your time. It shouldn't take long, but as we both know: "Time is money, Friend."

    Thank you so much for your effort and time doing something like this for the community! Best regards,

    Selce
    Thank you for those kind words! I have no plans to add custom scripts to my repack release, as stated in my main thread.

  13. #43
    Heyo, I just wanted to ask how to change the spawn location for humans. (They spawn in hellfire peninsula for me). I tried looking in the worldserver config but I couldn't find it. I bet its in the database, but if you could help me I would be very grateful!

  14. #44
    Quote Originally Posted by Mr_Penguins View Post
    Heyo, I just wanted to ask how to change the spawn location for humans. (They spawn in hellfire peninsula for me). I tried looking in the worldserver config but I couldn't find it. I bet its in the database, but if you could help me I would be very grateful!
    Hello, you can change the spawn location for humans in the database world -> playcreateinfo

    More information: http://collab.kpsn.org/display/tc/playercreateinfo

    This only happens for human warriors, I was making a tutorial and forgot to change it back. Sorry about that.

  15. #45

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    Thanks for helping! Also thanks for the great repack.

 

 

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