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  1. #1
    I own your chocolate!

    Join Date
    Feb 2009
    Location
    Groningen, the Netherlands
    Posts
    89

    Portal-Stair Event


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    Portal-Stair Event

    Alright, I promised I would release at least one event this weekend. This is another stair event, with a puzzle in the middle. It's not very big, nor does it look very pretty, it's more a proof of concept, but it can still be fun to run. The stair part itself is fairly tricky, so players might get annoyed

    The event was originally made for Crusade Gaming in 2012.

    Event information:
    • Type: stair event with portal puzzle
    • Difficulty: advanced
    • Length: short
    • Location: Shatterspear Village (Darkshore)
    • Decoration/theme: none

    Server requirements:
    • Emulator: TrinityCore
    • Game version: 3.3.5

    It might be possible to use the event on other emulators/game versions, this has not been tested so far though. If you have successfully imported the event on an other emulator/version, please let me know (gmgenie [at] chocochaos [dot] com).

    Please note that this event takes place on Kalimdor, if you are running Cataclysm or higher, or if you are using some custom fly-patch, this event will be in a flying zone, and thus not usable for you.



    Screenshots and videos

    Unfortunately, no event video has been made yet. If you have one, please let me know!

    Portal puzzle screenshot:


    If you run the event on your server, I'd appreciate if you could make some screenshots or videos and send them to me (gmgenie [at] chocochaos [dot] com).



    Usage instructions

    1. Download the event SQL: https://raw.githubusercontent.com/ch...ir%20Event.sql
    2. Check if the event and gameobject_template ids you configured are available in the database. Also check if the guids in the gameobject table are not taken yet.
    3. Execute the SQL file on your database.
    4. Restart the server (unfortunately reloading gameobjects is not possible in-game).
    5. When the server is back up, you can start/spawn the event with .event start <event_id>. When you are finished use .event stop <event_id> to despawn it again.



    Reposts and modifications

    Since Portal-Stair Event is under an open source license (GPLv3), any modifications and redistributions of the SQL are explicitly allowed, as long as copyright and license notices remain intact.

    However, I would appreciate it if you could drop me a message if you post/publish this event somewhere. Partly because I like to know where it is being spread, but also so I can add new versions to those threads when they are released. It would be a shame if everyone keeps using some ancient version because it was once posted on a forum, and never updated there.

    You can drop me an e-mail at gmgenie [at] chocochaos [dot] com

    It's not a requirement to inform me, but I would appreciate it =)



    Changelog

    September 7th 2014: Public event release.
    2012: Event created on Crusade Gaming.



    Other releases

    Events: Winter Veil Stair Event - Portal-Stair Event - Explorer's Stair Event
    Other: GM Genie (GM Addon) - Simple portal creation with Smart AI
    Last edited by chocochaos; 09-13-2014 at 08:27 PM.

  2. #2

  3. #3
    That's fucked up. (Cool)

    +Rep

  4. #4
    Quote Originally Posted by apihl1000 View Post
    That's fucked up. (Cool)

    +Rep
    You mean it's "REKT" ? Nvm.

    @chocochaos: Thanks for contributing and sharing!

    You must spread some Reputation around before giving it to chocochaos again.
    Aww.

  5. #5
    Bruh

    Join Date
    Jul 2012
    Location
    Netherlands
    Posts
    1,744
    Sweet, always awesome releases ^

  6. #6
    Great, amazing and super event! Thx for share this.

  7. #7
    Love your website.

    "Welcome to this empty page ^^"

    Very nice xD

  8. #8
    Code:
    REPLACE INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
    	(500094, 5, 6391, 'Ghost Gate (Small)', '', '', '', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 12340),
    	(500098, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500099, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500100, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500101, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500102, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500103, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500104, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500105, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500106, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500107, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500108, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500109, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500110, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500111, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500112, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500113, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500114, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1);
    For those who get error with values.

    Also.. Portals don't work. I click on them and nothing happens. Any idea of a fix?

    Hope you still answer on this thread

  9. #9
    Quote Originally Posted by Antariel View Post
    Code:
    REPLACE INTO `gameobject_template` (`entry`, `type`, `displayId`, `name`, `IconName`, `castBarCaption`, `unk1`, `size`, `data0`, `data1`, `data2`, `data3`, `data4`, `data5`, `data6`, `data7`, `data8`, `data9`, `data10`, `data11`, `data12`, `data13`, `data14`, `data15`, `data16`, `data17`, `data18`, `data19`, `data20`, `data21`, `data22`, `data23`, `AIName`, `ScriptName`, `VerifiedBuild`) VALUES
    	(500094, 5, 6391, 'Ghost Gate (Small)', '', '', '', 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, '', '', 12340),
    	(500098, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500099, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500100, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500101, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500102, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500103, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500104, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500105, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500106, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500107, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500108, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500109, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500110, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500111, 10, 8275, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500112, 10, 8243, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500113, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1),
    	(500114, 10, 8196, 'Click me!', '', '', '', 0.6, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'SmartGameObjectAI', '', 1);
    For those who get error with values.

    Also.. Portals don't work. I click on them and nothing happens. Any idea of a fix?

    Hope you still answer on this thread
    I got the same problem... Portals don't work... How to fix?

    Amazing event by the way.

    Edit: Solved
    Last edited by Malda; 07-23-2017 at 10:24 AM.

  10. #10
    Quote Originally Posted by Malda View Post
    I got the same problem... Portals don't work... How to fix?

    Amazing event by the way.

    Edit: Solved
    Download
    Last edited by masterking32; 03-25-2019 at 01:01 PM.

  11. #11

    Unhappy

    Quote Originally Posted by Malda View Post
    I got the same problem... Portals don't work... How to fix?

    Amazing event by the way.

    Edit: Solved

    How did you fixed the portals

  12. #12

    REGISTER! (FREE)
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    you have the fix for portals? i downloaded the script through your site.

 

 

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