ok so i want to teach you how to increase the stats cap to 2147m for trinity.
what you need is a compiled core. this wont work with repacks.
Ok! so go into folder: C:\Trinity\src\server\game\Globals and open ObjectMgr.cpp
search for "Itemtemplate.itemstat"
you will see this
Code:
itemTemplate.ItemStat[i].ItemStatType = uint32(fields[28 + i*2].GetUInt8());
itemTemplate.ItemStat[i].ItemStatValue = int32(fields[29 + i*2].GetInt16());
Change that to this:
Code:
itemTemplate.ItemStat[i].ItemStatType = uint32(fields[28 + i*2].GetUInt8());
itemTemplate.ItemStat[i].ItemStatValue = int32(fields[29 + i*2].GetInt32());
Now recompile the server then open your database and do this
For navicat:
Open World find item_template table. right click on it and click "Design Table"
change Type for this
Code:
Stat_value1,
Stat_value2,
Stat_value3,
Stat_value4,
Stat_value5,
Stat_value6,
Stat_value7,
Stat_value8,
Stat_value9,
Stat_value10
to INT then save it and then you can set stats with higher value than 32767.
Don't forget so save it!
For HeidiSQL:
open item_template and click on the tab [table: item_template]. Find the stat_valueX columns and change their Datatype to INT (X = any number)
PS. If you dont know how to compile then i suggest that you take a look at the wiki page
https://trinitycore.atlassian.net/wi...e+Installation