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  • Yes, I do.

    3,395 92.18%
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    288 7.82%
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  1. #1
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288

    Jeutie's Blizzlike Repack (3.3.5a)


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    Ex vi animi

    Jeutie and ACWeb present:

    This repack is the most advanced and sophisticated World of Warcraft experience coming into creation. Enjoy the Blizzlike 3.3.5a atmosphere and content as you dive something unheard of in WoW Emulation. Whether it is the breathtaking PvP pumping your adrenaline to the max, the exhilarating fully scripted encounters giving you the finest raiding experience, or perhaps simply my professional style... This is by far the most imposing Trinity Core v2 repack in all excellence. Whilst I pursue to meet all your satisfactory needs, some content will lack due to the high development standards within the core. With a 5 seconds boot-time and not a single error whilst starting, you'll have the maximum uptime and fastest crash recovery when running a public server. I'd like to thank all the developers working at Trinity for their hard work, and I sincerely hope you enjoy my repack as much as I do.
    This repack includes:

    • Patch 3.3.5a support.
    • Latest Trinity Core.
    • Latest Trinity Database.

    • Most spells and talents are working.
      Estimate percentage of working classes (Does not include pets.):

      • Death Knights are working 99% as intended.
      • Druids are working 99% as intended.
      • Hunters are working 99% as intended.
      • Mages are working 99% as intended.
      • Paladins are working 99% as intended.
      • Priests are working 99% as intended.
      • Rogues are working 99% as intended.
      • Shamans are working 99% as intended.
      • Warlocks are working 99% as intended.
      • Warriors are working 99% as intended.

    • Working Battlegrounds.
      • Random Battlegrounds are available.
      • Warsong Gulch is available.
      • Arathi Basin is available.
      • Eye of the Storm is available.
      • Alterac Valley is available.
      • Strand of the Ancients is available.
      • Isle of Conquest is available.
      • Wintergrasp is available.

    • Working Arenas.
      • Blade's Edge Arena is available.
      • Nagrand Arena is available.
      • Ruins of Lordaeron is available.
      • The Ring of Valor is available.
      • The Dalaran Arena is available.

    • Working instances.

      • Blackfathom Deeps is available.
      • Blackrock Depths is available.
      • Blackrock Spire is available.
      • Blackwing Lair is available.
      • Dire Maul is available.
      • Gnomeregan is available.
      • Maraudon is available.
      • Molten Core is available.
      • Ragefire Chasm is available.
      • Razorfen Downs is available.
      • Razorfen Kraul is available.
      • Ruins of Ahn'Qiraj is available.
      • Scarlet Monastery is available.
      • Scholomance is available.
      • Shadowfang keep is available.
      • Stormwind Stockade is available.
      • Stratholme is available.
      • Temple of Ahn'Qiraj is available.
      • Temple of Atal'Hakkar is available.
      • The Deadmines is available.
      • Uldaman is available.
      • Wailing Caverns is available.
      • Zul'Gurub is available.
      • Zul'Farrak is available.

      • Auchindoun: Auchenai Crypts is available.
      • Auchindoun: Mana-Tombs is available.
      • Auchindoun: Sethekk Halls is available.
      • Auchindoun: Shadow Labyrinth is available.
      • Black Temple is available.
      • Caverns of Time: Hyjal Summit is available.
      • Caverns of Time: Old Hillsbrad Foothills is available.
      • Caverns of Time: The Black Morass is available.
      • Coilfang Reservoir is available.
      • Gruul's Lair is available.
      • Hellfire Citadel: Hellfire Ramparts is available.
      • Hellfire Citadel: Magtheridon's Lair is available.
      • Hellfire Citadel: The Blood Furnace is available.
      • Hellfire Citadel: The Shattered Halls is available.
      • Karazhan is available.
      • Magisters' Terrace is available.
      • Sunwell Plateau is available.
      • Tempest Keep: The Arcatraz is available.
      • Tempest Keep: The Botanica is available.
      • Tempest Keep: The Eye is available.
      • Tempest Keep: The Machanar is available.
      • Zul'Aman is available.

      • Naxxramas is available.
      • Wyrmrest Temple: The Obsidian Sanctum is available.
      • Utgarde Keep: Utgarde Keep is available.
      • Utgarde Keep: Utgarde Pinnacle is available.
      • Azjol-Nerub: Ahn'Kahet: The Old Kingdom is available.
      • Azjol-Nerub: Azjol-Nerub is available.
      • Drak'Tharon Keep is available.
      • The Nexus: The Nexus is available.
      • The Nexus: The Eye of Eternity is available.
      • The Nexus: The Oculus is available.
      • Caverns of Time: The Culling of Stratholme is available.
      • The Violet Hold is available.
      • Gundrak is available.
      • Vault of Archavon is available.
      • Onyxia's Lair is available.
      • Ulduar is available.
      • Ulduar: Halls of Stone is available.
      • Ulduar: Halls of Lightning is available.
      • Crusaders' Coliseum: Trial of the Champion is available.
      • Crusaders' Coliseum: Trial of the Crusader is available.
      • Icecrown Citadel: Halls of Reflection is available.
      • Icecrown Citadel: Pit of Saron is available.
      • Icecrown Citadel: Forge of Souls is available.
      • Icecrown Citadel is available
      • Wyrmrest Temple: Ruby Sanctum is available.

    • Misc.
      • Dungeon Finder is available.
      • The Death Knight starting area is working. (video)
      • The auction house is working.
      • Most Vehicles are working.
      • Most quests are working.
      • Most world events are working.
      • Most rare boss spawns are available.
      • Most creatures are scripted.
      • Most items are working.
      • Blizzlike Line of Sight implementation.
      • Blizzlike pathing implementation.
      • Ore spawns are pooled according to Blizzlike standards.

    • Extractors for dbc, maps, vmaps and mmaps are included.
    • Warden Anti-Cheat is implemented.
    • Auction House bot is built-in.
    • Database is partially localized.
    • A Blizzlike registration page is included.

    Please note that the availability of the instances above does not necessarily mean the encounters are all 100% working. There are lists available showing which boss encounters are accessible and which are not. To add to that, if bosses are accessible this does not mean they are fully scripted.
    Last edited by Jeutie; 09-30-2014 at 07:56 AM.

  2. #2
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288

    Current Change log: (v 1.0)

    • Trinity Core has been updated to the latest revision. (1854eafcb) - (27/09/2014)
    • Trinity Database has been updated to the latest revision. (335.56) - (21/09/2014)

    • Culling of Stratholme fixes
    • Black Temple fixes
    • Magisters Terrace fixes
      • Optimizations to the base instance script.
    • The Scarlet Monastery fixes
      • Optimizations to the base instance script.
    • Ahn'Kahet fixes
      • Optimizations to the base instance script.
      • Optimizations to the Elder Nadox encounter.
    • The Steamvault fixes
    • Onyxia's Lair fixes
      • Optimizations to the base instance script.
    • Utgarde Pinnacle fixes
      • Optimizations to the King Ymiron encounter.
      • Optimizations to the base instance script.
    • Sethekk Halls fixes
    • Ulduar fixes
      • Added spell scripts for the Mimiron encounter.
    • Trial of the Crusader
      • Optimizations to the Anub'arak encounter.
      • Optimizations to the base instance script.
    • Icecrown Citadel fixes
      • Teleporters are now Blizzlike.
      • Optimizations to the Lord Marrowgar encounter.
      • Optimizations to the Professor Putricide encounter.
      • Optimizations to the base instance script.
    • Warsong Gulch fixes
      • Optimisations to the base instance script.
    • Quest fixes
      • Added tons of scripts for quest accept and complete events.
      • Corrected text and gossip in tons of quests.
      • Tons of quest fixes (list is here).
    • NPC fixes
      • Added various missing spawns.
      • Added various missing phasing masks
      • Lots of NPC fixes (added scripts, corrected scripts, added pathing, corrected movements ...).
      • Converted lots of scripts to events.
    • Spell fixes
      • Implemented Periodic mechanics.
      • Improved the aura-stacking rule system.
      • Optimizations to the Cheat Death formula.
      • Optimizations to the Shadowstep spell.
    • Re-factored code
      • Fixed object orientation (Vmaps need to be re-extracted).
      • Continued re-factoring of the Path Generator system.
      • Continued re-factoring of the recast system (Mmaps need to be re-extracted).
      • Continued re-factoring of the vehicle system.
      • Continued re-factoring of the fishing code.
      • Continued re-factoring of the networking code (decreases lag etc).
      • Continued re-factoring of the locales code.
      • Continued re-factorig of the Dungeon Finder system.
      • Continued re-factoring of the RBAC system.
      • Continued re-factoring of the Line of Sight system.
    • Misc. fixes
      • Added Auction House Bot to the core.
      • Improved the included registration page (thanks to Collin Bailey).
      • Converted the database to UTF8 to improve locales added in rev 0.9.5.
      • Fixes for the Midsummer Fire festival.
      • Fixes for the Brewfest festival.
      • Various exploit fixes.
      • Various crash fixes.
      • Various memory leak fixes.
      • Overall code clean-up.

    Release notes:
    I wouldn't advise putting any backups in the system though I've included the necessary files to update both auth and characters databases if you so desire. There are new dbc, maps, vmaps and mmaps files available and you have to replace your auth and world server configuration files. There are no database errors at the start and this revision is ready for heavier loads. You can report any bugs found on the bug tracker, found here. Please do not report any bugs in this thread, they'll simply be ignored. Thank you for understanding.

    Download version 1.0 -- FTP
    Find mirrors here by tkrokli. Alternative FTP server available here


    Note: If for some reason you do not want the latest revision, all previous revisions are available for download further down this page (here). You might need to extract earlier maps, vmaps, mmaps and dbc files yourself.

    Linux version: Currently not planned. - OS X version: Currently not planned.

    dbc (1.0 and above.) -- FTP
    maps (1.0 and above.)-- FTP
    vmaps (1.0 and above.)-- FTP
    mmaps (1.0 and above.)-- FTP
    These files belong inside the core folder and are required for the sever to successfully boot.

    Please read these guides on setting up and backing up, by Redeemer.
    ^- It takes hours to write / add fixes.
    ^- It takes 10 minutes to compile.
    ^- It takes hours to actively test.
    ^- It takes hours to upload.

    -> It takes 6 seconds to say 'Thanks' or 3 seconds to say 'Whoo'.
    -> It takes 4 seconds to click the +rep button.
    -> It takes 5 seconds to give a 5-star rating.
    ^- It takes 15 seconds to make me happy!

    === Please show your appreciation for my hard work, thank you. ===


    Warning: Whilst this repack is considered AC-Web exclusive I do not mind you sharing this repack on other sites, if you do want to share it contact me first, and then use my links / mirrors. Thank you for understanding. Failing to share under above mentioned terms, copying this thread style without permission or posting in my name will result in a DMCA claim and a take down of your files and or threads.
    Last edited by Jeutie; 09-30-2014 at 07:47 AM.

  3. #3
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288
    Login Information:
    Game:
    Additional user accounts can be made via the Account Registration page or a console command. Please do not try to do this manually via the database. It will not work. Database users are maintained via the MySQL. (Edit the root user password.)
    • Username: admins
    • Password: admins

    Database:
    • Host: localhost
    • Username: root
    • Password: ascent
    Making the repack public:
    Please follow this guide if you wish to get your repack public.
    It has been tested and confirmed working. So do read it.
    MSVCR120.dll or other .dll error?:
    If you are getting any 'missing .dll' errors, please download and install this fix. Please note that this repack requires .NET framework 4.5 which means this repack will not run on Windows XP. (.NET framework 4.5 is only supported from Windows Vista Service Pack 2).
    Worldserver closing immediately?:
    If the worldserver is closing near instantly, you can check the error in the logs folder. (Found in the core folder.) A common error is missing map, vmap, mmap or dbc files. Please ensure that your core folder is set up like this.
    Issues with account permissions?:
    Can't figure out the new account permissions? As of revision 9.7.7 the old account permission system got replaced with a Role based Access Control system. (RBAC) This may seem very confusing but it is much more advanced than the old system. If you'd like to learn more about RBAC you can read the wiki page here or read through MyLilSuccy's in-depth tutorial on how to use it. Once you get the hang of it, it is rather easy to use.
    Can't find the MySQL.bat?:
    The old way of starting the MySQL server, via the MySQL.bat file, has been ditched for a new and improved control panel. You simply start the "Jeutie's Repack Control" application provided with the repack, set the correct paths and use the buttons to start and stop all necessary services. This application will also automatically restart both world and auth servers when a crash occurs if you want it to do so. - If you cannot figure out how the application works, Redeemer has made a tutorial about it which you can find here.
    Update your previous build:
    Updating from one revision to another is fairly simple. First you'll want to launch your old MySQL server, and access the databases via Navicat. Right click the 'auth' database, and click 'dump SQL'. Once finished, do the same for the 'characters' database. Proceed by shutting down the service, and launch the new MySQL server. Go into the database with HeidiSQL, right click the 'auth' database and click 'drop'. Do the same with the 'characters' database. Proceed by right clicking the connection ('root') and creating a new database named 'auth' and another named 'characters'. Right click 'auth' and click 'Load SQL', insert your old 'auth' database you've extracted. Do the same for the 'characters' database. Last but not least, you'll want to 'load' the update files from the 'Updates' folder that have the same revision number as the old one. For example, if you want to update from rev. 0.0.9 to 0.1.0, and there is a file named 'update_rev0.0.9_characters_db.sql', you want to insert that into the 'characters' database. If you're skipping a revision, you'll still need all updates in between. (e.g: You're updating from revision 0.0.8 and there is a file called update_rev0.0.9_characters_db.sql, you'll still need to load it.) Once finished, you should be done. Launch the server and you should still have your old characters in tact. Be sure to always use the 'Server' folder from the new repack to prevent any version mismatches. These will cause data corruption and will generally make your server unstable. Normally the server will not start up if anything went wrong.

    Warning: I am not responsible if the above method would fail due to any kind of errors.
    For the safety of your server I advise you to backup all necessary files and databases.


    Advise: Use this useful tool by Redeemer to make backing up your databases easier.
    Enable multiple realms:
    Some people want to have multiple realms on their server. Enabling multiple realms is very easy. You can do it in a few steps; First of all you need to copy all the content of the repack folder into a new folder (e.g: Realm 2) Second, you'll want to delete the 'authserver.exe' ; 'authserver.config' and Server folder from the new folder. After that you'll need to open the worldserver.config in the second folder, and search '8085' and change this to '8086', search 'characters' (Regarding databases.) and change it to 'characters2', search 'world' and change it to 'world2'. Once done you can proceed by launching the MySQL.bat from the original folder. You'll want to dump the SQL from the 'characters' database and 'world' database, and make two new databases; 'characters2' and 'world2' Once done, insert the dumped SQL's into those empty databases. Last but not least you'll want to go into the 'auth' database, open the 'realmlist' table, and add a new line, You can copy all of the line above, except that the realm port will be '8086' instead of '8085'. If all went well your second realm will be ready to go. Launch the authserver.exe and worldserver.exe from the original folder, and then the worldserver.exe from the second folder. Players will now be able to choose realms upon login. Updating multiple realms with the new repack is about the same procedure as mentioned above, with the exception you'll need to update your characters databases twice. Alternatively, you can find an extended guide regarding this topic (Including screenshots.) here.

    Warning: I do not give support on creating or maintaining this repack whilst using multiple realms. Please do not ask for any help regarding this, thank you.
    Last edited by Jeutie; 09-28-2014 at 07:14 PM.

  4. #4
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288
    Older change logs:
    If you'd like to read a change log of a previous revision, or find the download link for that revision, please use these links. You'll be redirected to one of the change logs scattered over this thread.


    Change logs preceding the 0.0.0 revision are build 3.3 emulators and are no longer available for download. - All revisions that were uploaded to MegaUpload except for revision 0.1.0 are lost due to MegaUpload being closed, These are no longer available.

    Frequently Asked Questions:
    Is anti-cheat built in?
    Yes. Warden anti-cheat is implemented. (Molten-WoW's "Sentinel Anti-Cheat") By default it is set to only log any detected cheats, but you can make it kick or ban any cheaters if you so desire desire.

    Give me the source!
    You can find the source here. This repack is a fresh Trinity Core compile. I do not apply any patches nor do I make extra fixes. The change logs are lists of all fixes made in the commits to the master repository.

    How do I add scripts?
    This is a pre-compiled core. You can't add scripts to it. However, you can compile it yourself using the source and this tutorial, then you can proceed adding custom scripts. (This may compromise stability.)

    Not everything in the database is localized!
    This repack is and will always be an English project. Official localizations were added from MoP but will not be maintained. If you want to have a fully localized database I'd advise you to compile your own core and or use a third party language patch as found on the Trinity core fora.

    When is the next version coming out?
    Whenever it is ready and extensively tested. I do not have an ETA. It can be anywhere from tomorrow to December 2013. Please do not ask for it.

    Is there a Linux or OS X version of this repack available?
    There are no plans for either a Linux or OS X version of this repack at the moment. This may change in the future, however I highly doubt it.

    Why isn't the upcoming change log updated daily?
    Because not all fixes are extensively listed. (e.g: "Thousands of NPC fixes.") I couldn't list them due to being short on allowed characters per post, and, there are just too many to type!

    Please add this custom code and or fix this!
    Fixes will be added whenever they're made, accepted by Trinity Core and tested.
    I will never add custom code to this repack.


    When will this repack go to patch 4.x or 5.x?
    Never.

    How do you set this up?
    I have a video on it, click here to watch it. Alternatively, Redeemer made an array of tutorials regarding this repack, which can be viewed here.

    What do you do with the donated money?
    Donations are used to pay for the costs of my website, filehost accounts and my retail accounts. (Retail accounts are used for sniffs and tests both on patch 3.3.5a (Asia) and 4.X / 5.X (EU).) Some of it also gets donated back to AC-Web to maintain a healthy partnership.

    Is this repack Windows XP compatible?
    No, it is not. Since this repack requires .NET framework 4.5 this repack will only run from Windows Vista Service Pack 2 and onwards. Windows XP is no longer supported by Microsoft and an upgrade to Windows 7 or later is advised.

    Why did the revisions go from 9.8.5 to 0.8.5?
    As Supremacy is coming close and I'm moving most of this repacks content off AC-Web to my own website, I decided to mark Supremacy as revision 1 rather than revision 10. I changed all version numbers accordingly. Revisions before 0.8.5 are no longer supported.
    More F.A.Q? Check out this video by Audioplayonline, it covers many aspects in great detail.
    Last edited by Jeutie; 09-28-2014 at 07:20 PM.

  5. #5
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288

    Upcoming change log for a future release:

    Revision 1.1
    • Trinity Core has been updated to the latest revision (...) - (xx/xx/201x).
    • Trinity Database has been updated to the latest revision. (335.57) - (20/10/2014)

    • The Culling of Stratholme fixes
      • Fixed various chests throughout the instance.
    • Halls of Stone fixes
      • Fixed various chests throughout the instance.
    • Isle of Conquest fixes
      • Fixed various teleporters.
      • Fixed the Gunship to the Hangar.
      • Fixed Cannons on Gunship.
      • Fixed Graveyards.
      • Fixed Catapults.
    • Quest fixes
    • NPC fixes
      • Added various missing spawns.
      • Added various missing phasing masks
      • Lots of NPC fixes (added scripts, corrected scripts, added pathing, corrected movements ...).
      • Converted lots of scripts to events.
    • Re-factored code
      • Continued re-factoring of the loot manager system.
      • Continued re-factoring of the logging system (now logs errors on shut down).
      • Continued re-factoring of the Auction House Bot system.
      • Continued re-factoring of the locales system.
    • Misc. fixes
      • Implemented the Quest Tracker.
      • Various fixes to various SmartScripts.
      • Various fixes for the Brewfest event.
      • Various memory leak fixes.
      • Various crash fixes.

    Last updated on 23/10/2014. - Estimated release date: ??/??/201?
    Last edited by Jeutie; 10-23-2014 at 06:17 PM.

  6. #6
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288


    I would like to thank the following people for making kind donations:

    Abraham Barroquin ; Diego Silva ; Amirhossein Hajha ; Kevin Nicholson ; Cody Binford ; Greg Legendre ; Dennis Smit ; Adrian Drummond ; Azure ; jjcarrjrrr ; Brad Welch ; Fabio Rizzo ; William Davis ; Duncan Jones ; Jon Williams ; James Roberts ; Alexandru Popescu ; Fabian Hulleman ; Cathy Thompson ; Aaron Mortensen ; Ben Winks ; Giuseppe Franza ; Gordon Kuzet ; Simon Veerman ; Ronald Dirk Jan Besems ; Daniel Green ; Gordon Kuzet ; Simon Simpson ; Jack Shen ; Robert Holloway ; Espen Johansen ; Steven Roper ; Trond BÝrge Krokli ; Collin Bailey
    Westwood ; Martin Runyon ; Darian Jenkins ; Dan Christopher ; James Kilgore ; Andreas Harrer ; Nicholas Murry
    WoW-A-Lot.nl ; Jason Parker ; Thomas Blackberry ; Bob Vrijland ; Lauren Hollis ; Laurent Compere ; Steven Chess
    Dominik Hildebrandt ; 洪 岩 ; Nicholas Martindale ; Anthony Bellini ; DivingBull ;







    Need support? Post in this thread. Got another question? Ask here. Other inquiries? Mail me.
    Last edited by Jeutie; 10-08-2014 at 07:31 PM.

  7. #7
    superb thk you please continue!

  8. #8
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288
    Quote Originally Posted by spynix View Post
    superb thk you please continue!
    Of course.
    Last edited by Jeutie; 03-06-2011 at 11:01 AM.

  9. #9


    Join Date
    Apr 2010
    Location
    Graham, Washington
    Posts
    233
    Epik release man + Rep for you very clean server!!! I am officially switching to this one much better than the one I was using. I am here to support you and hopefully you can continue to keep it up to par and such!!! Thanks again.

    Ok found a few minor issues so far. Being achievments do not work, nodes in the game seem to be not spawning very often like they should be and mobs walk thru trees, rocks, fences and over tents and such. Other than that no major issues so far. Ill keep ya posted.
    Last edited by bradster91; 01-11-2011 at 11:19 AM.

  10. #10


    Join Date
    Jul 2010
    Location
    Bulgaria/Sofia
    Posts
    189
    dungeons at The Frozen Halls. not work isle of concuest not work gobject_respawn 0 :S sory but fix this

  11. #11

  12. #12
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
    5,288
    Thanks folks =)
    Last edited by Jeutie; 03-04-2011 at 08:06 AM.

  13. #13


    Join Date
    Apr 2010
    Location
    Graham, Washington
    Posts
    233
    awsome news Jordy looking forward to the update! Again Great work man!

  14. #14
    Amazing Job.

    +Rep
    Last edited by GoldenSacrifice; 01-12-2011 at 12:53 AM.

  15. #15
    The Cynical

    Join Date
    Jul 2010
    Location
    Belgium http://jeutie.info
    Posts
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    REGISTER! (FREE)
    Registered members see less ads
    and also gain access to other great features.
    Quote Originally Posted by bradster91 View Post
    awsome news Jordy looking forward to the update! Again Great work man!
    Quote Originally Posted by GoldenSacrifice View Post
    Amazing Job. +Rep
    Thanks folks.

    World initialized in 0 minutes 16 seconds
    *beep*
    Last edited by Jeutie; 03-06-2011 at 11:02 AM.

 

 

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