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Forum: Core Scripts

For LUA or C++ scripts (or another language eg. angelscript)

  1. Sticky Thread Sticky: Read Me.

    Started by Herbal Blend, 04-30-2010 10:36 PM
    2 Pages
    1 2
    • Replies: 16
    • Views: 14,586
    04-30-2012, 01:29 PM Go to last post
  1. Post [Trinity] [Lua] Gold Bar Script

    Started by titkata_bg, 09-11-2017 10:00 PM
    • Replies: 14
    • Views: 806
    Yesterday, 03:34 PM Go to last post
  2. [Trinity] Updated Scripts 2017

    Started by beimax76, 09-14-2017 12:13 AM
    • Replies: 3
    • Views: 428
    09-15-2017, 07:27 PM Go to last post
    • Replies: 0
    • Views: 160
    09-15-2017, 02:59 PM Go to last post
  3. Post [Trinity] How to control the opening time of the battlefield?

    Started by afkwower, 08-16-2017 09:03 AM
    • Replies: 5
    • Views: 520
    09-14-2017, 04:06 AM Go to last post
  4. Question [Trinity] Pet and Totems on transport [TrinityCore]

    Started by kvipka, 09-13-2017 09:07 AM
    • Replies: 3
    • Views: 463
    09-13-2017, 01:18 PM Go to last post
  5. Cool [Trinity] [Patch] Item require vip level

    Started by AlexeWarr, 05-03-2013 05:29 PM
    3 Pages
    1 2 3
    • Replies: 41
    • Views: 7,456
    09-13-2017, 12:17 PM Go to last post
    • Replies: 1
    • Views: 638
    09-12-2017, 09:54 PM Go to last post
  6. [Mangos] C++ The nonsucky CFBG

    Started by LilleCarl, 08-30-2017 09:19 PM
    • Replies: 7
    • Views: 860
    09-09-2017, 08:34 AM Go to last post
  7. Thumbs up [FREE] C++ simple scripts by request

    Started by midoking, 09-02-2017 08:16 PM
    • Replies: 5
    • Views: 614
    09-06-2017, 12:16 PM Go to last post
  8. [C++] Trinitycore - Beastmaster Script

    Started by Quadral, 07-25-2015 05:32 PM
    2 Pages
    1 2
    • Replies: 17
    • Views: 3,176
    09-06-2017, 12:35 AM Go to last post
  9. [Trinity] Feedback NPC

    Started by Quadral, 09-04-2017 11:25 AM
    • Replies: 5
    • Views: 405
    09-05-2017, 12:32 AM Go to last post
  10. Trinity Core World Chat System

    Started by PrivateDonut, 10-19-2012 10:49 PM
    10 Pages
    1 2 3 ... 10
    • Replies: 148
    • Views: 29,493
    09-01-2017, 10:06 PM Go to last post
  11. [Trinity] Beastmaster (working) with latest TC enjoy

    Started by takezandgoez, 08-19-2017 07:16 PM
    • Replies: 3
    • Views: 580
    08-30-2017, 03:40 AM Go to last post
  12. [Trinity] [C++] Automatically Learn New Spells

    Started by Parranoia, 01-11-2013 06:25 PM
    4 Pages
    1 2 3 ... 4
    • Replies: 59
    • Views: 15,782
    08-29-2017, 05:18 AM Go to last post
  13. [3.3.5a][Trinity] Arena Spectator

    Started by Flameshot, 06-19-2015 03:24 PM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 8,330
    08-29-2017, 04:51 AM Go to last post
  14. Smile [Trinity] Cross Faction Battlegrounds for latest revision

    Started by Amir_Cinderella, 04-16-2014 06:07 PM
    6 Pages
    1 2 3 ... 6
    • Replies: 78
    • Views: 11,769
    08-29-2017, 03:32 AM Go to last post
  15. Vanish Fade Delay

    Started by kvipka, 08-26-2017 06:07 PM
    • Replies: 2
    • Views: 383
    08-27-2017, 01:48 PM Go to last post
  16. Player Housing Updated and "rewritten"

    Started by Loud21, 08-17-2017 03:42 PM
    • Replies: 8
    • Views: 837
    08-26-2017, 08:45 PM Go to last post
  17. [Trinity] [REQUEST] VAS Autobalance for TC?

    Started by CommuNazi, 05-30-2017 06:47 AM
    • Replies: 4
    • Views: 826
    08-26-2017, 08:11 AM Go to last post
  18. [Trinity] GM Security C++ TC

    Started by takezandgoez, 08-19-2017 07:40 PM
    • Replies: 1
    • Views: 679
    08-23-2017, 08:23 PM Go to last post

 

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