Mari0
05-10-2009, 05:46 AM
Im bored.. so yeah i made this script.. i havent tested it or anything... Im like kinda new to LUA so if i messed something up or if this script doesnt work for shat! Then comment below :D
THIS ONES FOR YOU NASCENTES FOR BEING AWESOME AND GFX XD :D:D
function Nascentes_OnCombat(pUnit, Event)
pUnit:SendChatMessage(14, 0, "DIE")
pUnit:RegisterEvent("Phase_1", 1000, 0)
end
function Nascentes_OnDied
pUnit:RemoveEvents()
end
function Nascentes_LeaveCombat (pUnit, Event)
pUnit:RemoveEvents()
end
function Phase_1(pUnit, Event)
if GetHealthPct() <= 1 then
pUnit:RemoveEvents()
pUnit:SendChatMessage(14, 0, "DIE BITCH!")
pUnit:RegisterEvent("Death Touch", 5, 0)
end
function Death Touch(pUnit, Event)
pUnit:CastSpellOnTarget(5, pUnit:GetRandomPlayer(0))
end
RegisterUnitEvent(1010101, 1, "Nascentes_OnCombat")
RegisterUnitEvent(1010101, 2, "Nascentes_OnLeaveCombat")
RegisterUnitEvent(1010101, 4, "Nascentes_OnDied")
Thanks you sdyess for you LEET TUTORIAL!
THIS ONES FOR YOU NASCENTES FOR BEING AWESOME AND GFX XD :D:D
function Nascentes_OnCombat(pUnit, Event)
pUnit:SendChatMessage(14, 0, "DIE")
pUnit:RegisterEvent("Phase_1", 1000, 0)
end
function Nascentes_OnDied
pUnit:RemoveEvents()
end
function Nascentes_LeaveCombat (pUnit, Event)
pUnit:RemoveEvents()
end
function Phase_1(pUnit, Event)
if GetHealthPct() <= 1 then
pUnit:RemoveEvents()
pUnit:SendChatMessage(14, 0, "DIE BITCH!")
pUnit:RegisterEvent("Death Touch", 5, 0)
end
function Death Touch(pUnit, Event)
pUnit:CastSpellOnTarget(5, pUnit:GetRandomPlayer(0))
end
RegisterUnitEvent(1010101, 1, "Nascentes_OnCombat")
RegisterUnitEvent(1010101, 2, "Nascentes_OnLeaveCombat")
RegisterUnitEvent(1010101, 4, "Nascentes_OnDied")
Thanks you sdyess for you LEET TUTORIAL!