KingOfWar
11-13-2007, 04:36 AM
I created this SQL for a request. The hole SQL is created by me except the item bit. Since I wasnt feeling to up for the job to create my own template for it. So Who ever made the Uber GM Jedi item ... thank you!
INSERT INTO items (entry, class, subclass, field4, name, name2, name3, name4,
displayid, quality, flags, buyprice, sellprice, inventorytype, allowableclass,
allowablerace, itemlevel, requiredlevel, RequiredSkill, RequiredSkillRank,
RequiredSkillSubRank, RequiredPlayerRank1, RequiredPlayerRank2, INSERT INTO
items (entry, class, subclass, field4, name1, name2, name3, name4, displayid,
quality, flags, buyprice, sellprice, inventorytype, allowableclass,
allowablerace, itemlevel, requiredlevel, RequiredSkill, RequiredSkillRank,
RequiredSkillSubRank, RequiredPlayerRank1, RequiredPlayerRank2,
RequiredFaction, RequiredFactionStanding, `Unique`, maxcount, ContainerSlots,
stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3,
stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6,
stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9,
stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2,
dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4,
dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res,
frost_res, shadow_res, arcane_res, delay, ammo_type, `range`, spellid_1,
spelltrigger_1, spellcharges_1, spellcooldown_1, spellcategory_1,
spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2,
spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3,
spelltrigger_3, spellcharges_3, spellcooldown_3, spellcategory_3,
spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4,
spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5,
spelltrigger_5, spellcharges_5, spellcooldown_5, spellcategory_5,
spellcategorycooldown_5, bonding, description, page_id, page_language,
page_material, quest_id, lock_id, lock_material, sheathID, randomprop,
unk203_1, block, itemset, MaxDurability, ZoneNameID, mapid, bagfamily,
TotemCategory, socket_color_1, unk201_3, socket_color_2, unk201_5,
socket_color_3, unk201_7, socket_bonus, GemProperties, ItemExtendedCost,
ReqDisenchantSkill, unk2)
VALUES (123456789,2,0,-1,"Money Maker","Money Maker","Money Maker","Money
Maker",3023,6,0,00000,90000000,22,-1,-1,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,1,1,0,1 ,1,0,0,1,1,1,1,1,1,3000,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,"Sell This For
Money",0,0,0,0,0,1,3,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0);
INSERT INTO creature_names VALUES (123456789, "Money Vendor", "Free Money", 0,
4, 0, 3, 0, 0, 17072, 17072, 0, 0, 1, 1, 0, 0);
INSERT INTO `creature_proto` VALUES ('123456789', '100', '100', '1741',
'1000000', '1000000', '1000000', '1', '4', '1000', '1000', '1000', '0', '0',
'0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1', '5', '5', '5', '5',
'5', '5', '5', '1', '1', '', '0', '0', '0', '0', '2.5' , '8' , '14' , '0');
INSERT INTO vendors VALUES ('123456789', '123456789', '1');
I was ... again being lazy so the item might have crazy stats but thats easy to edit if you guys dont know. So just put the above code into notepad. Save it as money.sql (you can change "money" to anything). Then open up Navicat ( or wahteevr you use to execute sql's) and execute this SQL. Restart the server or do these codes below in game. Each "enter" is a new command you should put in game
.reload items
.reload creature_names
.reload creature_proto
.reload vendors
Then in game do .npc spawn 123456789
and have fun with it. If the vendor does not vent anything then restart the server.
Sorry for all the grammer / spelling and the brief explanation im kinda tired. Just reply for any questions.
--------------------
http://img411.imageshack.us/img411/9898/311194932805fg4.png (http://www.ac-web.org/forum/showthread.php?p=37619#post37619)
INSERT INTO items (entry, class, subclass, field4, name, name2, name3, name4,
displayid, quality, flags, buyprice, sellprice, inventorytype, allowableclass,
allowablerace, itemlevel, requiredlevel, RequiredSkill, RequiredSkillRank,
RequiredSkillSubRank, RequiredPlayerRank1, RequiredPlayerRank2, INSERT INTO
items (entry, class, subclass, field4, name1, name2, name3, name4, displayid,
quality, flags, buyprice, sellprice, inventorytype, allowableclass,
allowablerace, itemlevel, requiredlevel, RequiredSkill, RequiredSkillRank,
RequiredSkillSubRank, RequiredPlayerRank1, RequiredPlayerRank2,
RequiredFaction, RequiredFactionStanding, `Unique`, maxcount, ContainerSlots,
stat_type1, stat_value1, stat_type2, stat_value2, stat_type3, stat_value3,
stat_type4, stat_value4, stat_type5, stat_value5, stat_type6, stat_value6,
stat_type7, stat_value7, stat_type8, stat_value8, stat_type9, stat_value9,
stat_type10, stat_value10, dmg_min1, dmg_max1, dmg_type1, dmg_min2, dmg_max2,
dmg_type2, dmg_min3, dmg_max3, dmg_type3, dmg_min4, dmg_max4, dmg_type4,
dmg_min5, dmg_max5, dmg_type5, armor, holy_res, fire_res, nature_res,
frost_res, shadow_res, arcane_res, delay, ammo_type, `range`, spellid_1,
spelltrigger_1, spellcharges_1, spellcooldown_1, spellcategory_1,
spellcategorycooldown_1, spellid_2, spelltrigger_2, spellcharges_2,
spellcooldown_2, spellcategory_2, spellcategorycooldown_2, spellid_3,
spelltrigger_3, spellcharges_3, spellcooldown_3, spellcategory_3,
spellcategorycooldown_3, spellid_4, spelltrigger_4, spellcharges_4,
spellcooldown_4, spellcategory_4, spellcategorycooldown_4, spellid_5,
spelltrigger_5, spellcharges_5, spellcooldown_5, spellcategory_5,
spellcategorycooldown_5, bonding, description, page_id, page_language,
page_material, quest_id, lock_id, lock_material, sheathID, randomprop,
unk203_1, block, itemset, MaxDurability, ZoneNameID, mapid, bagfamily,
TotemCategory, socket_color_1, unk201_3, socket_color_2, unk201_5,
socket_color_3, unk201_7, socket_bonus, GemProperties, ItemExtendedCost,
ReqDisenchantSkill, unk2)
VALUES (123456789,2,0,-1,"Money Maker","Money Maker","Money Maker","Money
Maker",3023,6,0,00000,90000000,22,-1,-1,1,1,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,1,1,0,1,1,0,1,1,0,1,1,0,1 ,1,0,0,1,1,1,1,1,1,3000,0,0,0
,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,"Sell This For
Money",0,0,0,0,0,1,3,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0);
INSERT INTO creature_names VALUES (123456789, "Money Vendor", "Free Money", 0,
4, 0, 3, 0, 0, 17072, 17072, 0, 0, 1, 1, 0, 0);
INSERT INTO `creature_proto` VALUES ('123456789', '100', '100', '1741',
'1000000', '1000000', '1000000', '1', '4', '1000', '1000', '1000', '0', '0',
'0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '1', '5', '5', '5', '5',
'5', '5', '5', '1', '1', '', '0', '0', '0', '0', '2.5' , '8' , '14' , '0');
INSERT INTO vendors VALUES ('123456789', '123456789', '1');
I was ... again being lazy so the item might have crazy stats but thats easy to edit if you guys dont know. So just put the above code into notepad. Save it as money.sql (you can change "money" to anything). Then open up Navicat ( or wahteevr you use to execute sql's) and execute this SQL. Restart the server or do these codes below in game. Each "enter" is a new command you should put in game
.reload items
.reload creature_names
.reload creature_proto
.reload vendors
Then in game do .npc spawn 123456789
and have fun with it. If the vendor does not vent anything then restart the server.
Sorry for all the grammer / spelling and the brief explanation im kinda tired. Just reply for any questions.
--------------------
http://img411.imageshack.us/img411/9898/311194932805fg4.png (http://www.ac-web.org/forum/showthread.php?p=37619#post37619)