R33C3
03-18-2009, 05:24 AM
Ok, couldnt find one a couple of weeks ago and had to make my own so, he you go..
(Executing this script will give every newly created warrior all stances)
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('1','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('2','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('3','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('4','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('5','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('6','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('7','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('8','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('1','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('2','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('3','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('4','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('5','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('6','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('7','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('8','2458');
Enjoy
PS. I'll be posting a lot more fixes/releases shortly..
(Executing this script will give every newly created warrior all stances)
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('1','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('2','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('3','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('4','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('5','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('6','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('7','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('8','71');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('1','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('2','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('3','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('4','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('5','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('6','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('7','2458');
insert into `playercreateinfo_spells` (`indexid`, `spellid`) values('8','2458');
Enjoy
PS. I'll be posting a lot more fixes/releases shortly..