tommyrego
03-09-2009, 08:27 PM
I did a new shaman boss to the server I'm working and I want to share with you guys. :D
Npc Info:
-Name: Make him whatever you want (mine Rakhz)
-Subname: Like Elemental Lord or something like that. :confused:
-Health: He is 15 man boss so make it 8500k-10000k.
-Atack time/damage: He is caster/melle, make it 1600 (atack time) and damage- 12500-17000
-Display Id- Choose whatever you want just make him look as a Shaman ( I used the display id of Drakkari Shaman (http://www.wowhead.com/?npc=26639).
-Extras: Spawn him at nagrand. It's a cool place and add him 2 thunderfurys.
If you don't know the commands to add them, here they are:
-.npc equip1 19019 and .npc equip2 19019
I didn't make a SQL to let you choose what you want the npc to be.
Script:
function Elemental_OnCombat(Unit, Event)
Unit:SendChatMessage(13, 0, "Thunder will destroy you!")
Unit:RegisterEvent("Elemental_Arc", 2000, 0)
Unit:RegisterEvent("Elemental_Chain", 20000, 0)
Unit:RegisterEvent("Elemetal_Shield", 10000, 0)
Unit:RegisterEvent("Elemetal_Change", 1000, 1)
Unit:RegisterEvent("SummonWater",1000, 1)
Unit:RegisterEvent("SummonThunder", 1000, 1)
Unit:RegisterEvent("SummonEarth", 1000, 1)
Unit:RegisterEvent("Phase2", 1000, 1)
end
function Phase2(Unit, Event)
if pUnit:GetHealthPct() < 90 then
Unit:RemoveEvents()
Unit:RegisterEvent("Elemental_Arc", 2000, 0)
Unit:RegisterEvent("Elemental_Chain", 20000, 0)
Unit:RegisterEvent("Elemental_Nova", 30000, 0)
Unit:RegisterEvent("Phase3", 1000, 1)
end
function Phase3(Unit, Event)
if pUnit:GetHealthPct() < 75 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Water! Make me powerfull.")
Unit:CastSpell(36881)
Unit:RegisterEvent("Elemental_Blast", 5000, 0)
Unit:RegisterEvent("Elemental_Bolt", 10000, 0)
Unit:RegisterEvent("Elemental_Frost", 2000, 0)
Unit:RegisterEvent("Phase4", 1000, 1)
end
function Phase4(Unit, Event)
if pUnit:GetHealthPct() < 50 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Earth! Protect me!")
Unit:CastSpell(51489)
Unit:RegisterEvent("Elemental_Charred", 20000, 0)
Unit:RegisterEvent("Elemental_Shock", 2500, 0)
Unit:RegisterEvent("Elemetal_Earth", 15000, 0)
Unit:RegisterEvent("Phase5", 1000, 1)
end
function Phase5(Unit, Event)
if pUnit:GetHealthPct() < 31 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Wind! Destroy that stupid Heroes!")
Unit:CastSpell(54589)
Unit:RegisterEvent("Elemental_Fury",15000, 0)
Unit:RegisterEvent("Elemental_Wind",10000, 0)
Unit:RegisterEvent("Elemental_Burning",16000, 0)
Unit:RegisterEvent("Elemental_Shear",8000, 0)
Unit:RegisterEvent("Elemental_Tendrils",50000, 0)
Unit:RegisterEvent("Elemental_Thunder",40000, 0)
Unit:RegisterEvent("Elemental_Blade",20000, 0)
end
RegisterUnitEvent(NPCIDHERE, 1, "Elemental_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Elemental_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Elemental_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Elemental_OnDied")
function Elemental_Arc(pUnit, Event)
pUnit:FullCastSpellOnTarget(52921, pUnit:GetRandomPlayer(0))
end
function Elemental_Chain(pUnit, Event)
pUnit:FullCastSpellOnTarget(59082, pUnit:GetRandomPlayer(0))
end
function Elemental_Frost(pUnit, Event)
pUnit:FullCastSpellOnTarget(41384, pUnit:GetRandomPlayer(0))
end
function Elemental_Nova(pUnit, Event)
pUnit:CastSpell(59835)
end
function Elemental_Shear(pUnit, Event)
pUnit:CastSpell(52870)
end
function Elemetal_Shield(pUnit, Event)
pUnit:CastSpell(51620, pUnit:GetRandomPlayer(0))
end
function Elemental_Blast(pUnit, Event)
pUnit:FullCastSpellOnTarget(59520, pUnit:GetRandomPlayer(0))
end
function Elemental_Bolt(pUnit, Event)
pUnit:FullCastSpellOnTarget(37138, pUnit:GetRandomPlayer(0))
end
function Elemental_Charred(pUnit, Event)
pUnit:CastSpell(30129)
end
function Elemental_Shock(pUnit, Event)
pUnit:FullCastSpellOnTarget(43305, pUnit:GetRandomPlayer(0))
end
function Elemental_Wind(pUnit, Event)
pUnit:FullCastSpellOnTarget(25189, pUnit:GetRandomPlayer(0))
end
function Elemental_Burning(pUnit, Event)
pUnit:FullCastSpellOnTarget(17293, pUnit:GetRandomPlayer(0))
end
function Elemental_Tendrils(pUnit, Event)
pUnit:FullCastSpellOnTarget(23009, pUnit:GetRandomPlayer(0))
end
function Elemental_Blade(pUnit, Event)
pUnit:FullCastSpellOnTarget(55866, pUnit:GetRandomPlayer(0))
end
function Elemetal_Earth(pUnit, Event)
pUnit:CastSpell(33919)
end
function Elemental_Rain(pUnit, Event)
pUnit:CastSpell(34435)
end
function Elemental_Fury(pUnit, Event)
pUnit:CastSpell(38229)
end
function Elemental_Thunder(pUnit, Event)
pUnit:CastSpell(53630)
end
function Elemental_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Ahah! Your so weak!")
end
function Elemental_OnDied(Unit, Event)
Unit:RemoveEvents()
Unit:SendChatMessage(11, 0, "This is impossible! The Elements can't be destroyed!")
end
function Elemental_OnKilledTarget(Unit, Event)
Unit:CastSpell(55948)
Unit:CastSpell(50363)
Unit:SendChatMessage(13, 0, "One more down! Soon you will be all dead.")
end
function Elemental_Change(pUnit, Event)
if pUnit:GetHealthPct() < 30 then
pUnit:RemoveEvents();
pUnit:SetModel(14992)
end
function SummonWater(pUnit,event)
if pUnit:GetHealthPct() < 65 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(30419, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x-10, y, z, o, 14, 60000)
end
function SummonThunder(pUnit,event)
if pUnit:GetHealthPct() < 95 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(28825, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-15, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x+15, y, z, o, 14, 60000)
end
function SummonEarth(pUnit,event)
if pUnit:GetHealthPct() < 45 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(28584, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x-10, y, z, o, 14, 60000)
end
Minions scripts:
-Water elementals:
function Frostele_OnCombat(Unit, Event)
Unit:RegisterEvent("Frostele_Nova", 10000, 0)
Unit:RegisterEvent("Frostele_Bolt", 2000, 0)
Unit:RegisterEvent("Frostele_Cone", 8000, 0)
end
function Frostele_Nova(pUnit, Event)
pUnit:CastSpell(57668)
end
function Frostele_Bolt(pUnit, Event)
pUnit:FullCastSpellOnTarget(36990, pUnit:GetRandomPlayer(0))
end
function Frostele_Cone(pUnit, Event)
pUnit:CastSpell(29717)
end
function Frostele_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
end
function Frostele_OnDied(Unit, Event)
Unit:RemoveEvents()
end
function Frostele_OnKilledTarget(Unit, Event)
Unit:SendChatMessage(11, 0, "I killed him, master.")
end
RegisterUnitEvent(NPCIDHERE, 1, "Frostele_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Frostele_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Frostele_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Frostele_OnDied")
-Thunder element:
function Thunderele_OnCombat(Unit, Event)
Unit:RegisterEvent("Thunderele_Light", 2000, 0)
Unit:RegisterEvent("Thunderele_Breath", 4000, 0)
end
function Thunderele_Light(pUnit, Event)
pUnit:FullCastSpellOnTarget(43301, pUnit:GetRandomPlayer(0))
end
function Thundertele_Breath(pUnit, Event)
pUnit:CastSpell(38193, )
end
function Thunderele_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
end
function Thunderele_OnDied(Unit, Event)
Unit:RemoveEvents()
end
function Thunderele_OnKilledTarget(Unit, Event)
Unit:SendChatMessage(11, 0, "I killed him, master.")
end
RegisterUnitEvent(NPCIDHERE, 1, "Thunderele_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Thunderele_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Thunderele_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Thunderele_OnDied")
Script information:
Every times he kills a players he uses Rock shield (making im protected from 50% of the damage for 10secs and he uses grow, making him hit for more 10%)
Phase 1(100%-90%)- He spams Arc lightning every 2 secs (hits 4-5k) and every 20 secs he does chain lighting, hitting for 8-9k 3 guys and does lightning shield 2. Very easy phase.
At 95%, he summons 4 air elemental, the IDs are some 80 elementals, do some customs and change them if u want.
Phase 2(90%-75%)- He does Arc lightning and chain lightning, like Phase1 but now he does every 30 secs Lightning nova hitting for 10-13k.
Very easy phase 2.
Phase 3(75%-50%)- He uses Water and frost spells: Every 2 secs, he spams 2,5k-3,5k Frostbolts, every 10sec he does a 1sec cast Water bolt hitting 8,5k to 11k and every 5secs he uses water blast hitting 5-6k and knocking the player back. At 65%, he summons 4 water elementals (make the custom if u want). Medium Phase
Phase 4(50%-30%)- It's a easy phase where he uses 3 earth spells. Each 20 secs he spawns a AoE spell where players must get out of it because it hit 3k each 3secs, every 2,5secs he does earth shock hitting 4,5k and does eathquake every 15sec hitting 1k and stunning for 3 secs.
At 45%, he spawns 6 easy non-elite earth elementals (make them custom if you want).
Phase 5 and last (30%-0%)- It's the hard phase where he modify's his Display ID to Prince Thunderan, the one who you need to kill to finish the quest for the legendary weapon "ThunderFury".
Every 15secs he uses Windfury hitting 3x, each 10secs he stuns a player for 8
sec making him unable to act and at each 16secs he stuns a player for 8 secs and makes him loose 1600 hp that time (not much I know :P). Each 8 secs he uses Windshear hitting 3k and knocking back the players. Each 50sec he uses Tendrils of Air, knocking a player really hard. Each 40secs he will use thunder hitting for 14-15,5k and knocking back players, each 20secs uses thunderblade hitting the normal damage but jumping to 2 additional players.
Here it is.
Maybe, I will do minions scripts.
The script haven't been tested yet, because my Pc doesn't let me to have a localhost priv. server, so if you find some errors PM me or post here.
Hope you enjoy it, +rep me if you can :D.
Npc Info:
-Name: Make him whatever you want (mine Rakhz)
-Subname: Like Elemental Lord or something like that. :confused:
-Health: He is 15 man boss so make it 8500k-10000k.
-Atack time/damage: He is caster/melle, make it 1600 (atack time) and damage- 12500-17000
-Display Id- Choose whatever you want just make him look as a Shaman ( I used the display id of Drakkari Shaman (http://www.wowhead.com/?npc=26639).
-Extras: Spawn him at nagrand. It's a cool place and add him 2 thunderfurys.
If you don't know the commands to add them, here they are:
-.npc equip1 19019 and .npc equip2 19019
I didn't make a SQL to let you choose what you want the npc to be.
Script:
function Elemental_OnCombat(Unit, Event)
Unit:SendChatMessage(13, 0, "Thunder will destroy you!")
Unit:RegisterEvent("Elemental_Arc", 2000, 0)
Unit:RegisterEvent("Elemental_Chain", 20000, 0)
Unit:RegisterEvent("Elemetal_Shield", 10000, 0)
Unit:RegisterEvent("Elemetal_Change", 1000, 1)
Unit:RegisterEvent("SummonWater",1000, 1)
Unit:RegisterEvent("SummonThunder", 1000, 1)
Unit:RegisterEvent("SummonEarth", 1000, 1)
Unit:RegisterEvent("Phase2", 1000, 1)
end
function Phase2(Unit, Event)
if pUnit:GetHealthPct() < 90 then
Unit:RemoveEvents()
Unit:RegisterEvent("Elemental_Arc", 2000, 0)
Unit:RegisterEvent("Elemental_Chain", 20000, 0)
Unit:RegisterEvent("Elemental_Nova", 30000, 0)
Unit:RegisterEvent("Phase3", 1000, 1)
end
function Phase3(Unit, Event)
if pUnit:GetHealthPct() < 75 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Water! Make me powerfull.")
Unit:CastSpell(36881)
Unit:RegisterEvent("Elemental_Blast", 5000, 0)
Unit:RegisterEvent("Elemental_Bolt", 10000, 0)
Unit:RegisterEvent("Elemental_Frost", 2000, 0)
Unit:RegisterEvent("Phase4", 1000, 1)
end
function Phase4(Unit, Event)
if pUnit:GetHealthPct() < 50 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Earth! Protect me!")
Unit:CastSpell(51489)
Unit:RegisterEvent("Elemental_Charred", 20000, 0)
Unit:RegisterEvent("Elemental_Shock", 2500, 0)
Unit:RegisterEvent("Elemetal_Earth", 15000, 0)
Unit:RegisterEvent("Phase5", 1000, 1)
end
function Phase5(Unit, Event)
if pUnit:GetHealthPct() < 31 then
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Wind! Destroy that stupid Heroes!")
Unit:CastSpell(54589)
Unit:RegisterEvent("Elemental_Fury",15000, 0)
Unit:RegisterEvent("Elemental_Wind",10000, 0)
Unit:RegisterEvent("Elemental_Burning",16000, 0)
Unit:RegisterEvent("Elemental_Shear",8000, 0)
Unit:RegisterEvent("Elemental_Tendrils",50000, 0)
Unit:RegisterEvent("Elemental_Thunder",40000, 0)
Unit:RegisterEvent("Elemental_Blade",20000, 0)
end
RegisterUnitEvent(NPCIDHERE, 1, "Elemental_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Elemental_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Elemental_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Elemental_OnDied")
function Elemental_Arc(pUnit, Event)
pUnit:FullCastSpellOnTarget(52921, pUnit:GetRandomPlayer(0))
end
function Elemental_Chain(pUnit, Event)
pUnit:FullCastSpellOnTarget(59082, pUnit:GetRandomPlayer(0))
end
function Elemental_Frost(pUnit, Event)
pUnit:FullCastSpellOnTarget(41384, pUnit:GetRandomPlayer(0))
end
function Elemental_Nova(pUnit, Event)
pUnit:CastSpell(59835)
end
function Elemental_Shear(pUnit, Event)
pUnit:CastSpell(52870)
end
function Elemetal_Shield(pUnit, Event)
pUnit:CastSpell(51620, pUnit:GetRandomPlayer(0))
end
function Elemental_Blast(pUnit, Event)
pUnit:FullCastSpellOnTarget(59520, pUnit:GetRandomPlayer(0))
end
function Elemental_Bolt(pUnit, Event)
pUnit:FullCastSpellOnTarget(37138, pUnit:GetRandomPlayer(0))
end
function Elemental_Charred(pUnit, Event)
pUnit:CastSpell(30129)
end
function Elemental_Shock(pUnit, Event)
pUnit:FullCastSpellOnTarget(43305, pUnit:GetRandomPlayer(0))
end
function Elemental_Wind(pUnit, Event)
pUnit:FullCastSpellOnTarget(25189, pUnit:GetRandomPlayer(0))
end
function Elemental_Burning(pUnit, Event)
pUnit:FullCastSpellOnTarget(17293, pUnit:GetRandomPlayer(0))
end
function Elemental_Tendrils(pUnit, Event)
pUnit:FullCastSpellOnTarget(23009, pUnit:GetRandomPlayer(0))
end
function Elemental_Blade(pUnit, Event)
pUnit:FullCastSpellOnTarget(55866, pUnit:GetRandomPlayer(0))
end
function Elemetal_Earth(pUnit, Event)
pUnit:CastSpell(33919)
end
function Elemental_Rain(pUnit, Event)
pUnit:CastSpell(34435)
end
function Elemental_Fury(pUnit, Event)
pUnit:CastSpell(38229)
end
function Elemental_Thunder(pUnit, Event)
pUnit:CastSpell(53630)
end
function Elemental_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
Unit:SendChatMessage(13, 0, "Ahah! Your so weak!")
end
function Elemental_OnDied(Unit, Event)
Unit:RemoveEvents()
Unit:SendChatMessage(11, 0, "This is impossible! The Elements can't be destroyed!")
end
function Elemental_OnKilledTarget(Unit, Event)
Unit:CastSpell(55948)
Unit:CastSpell(50363)
Unit:SendChatMessage(13, 0, "One more down! Soon you will be all dead.")
end
function Elemental_Change(pUnit, Event)
if pUnit:GetHealthPct() < 30 then
pUnit:RemoveEvents();
pUnit:SetModel(14992)
end
function SummonWater(pUnit,event)
if pUnit:GetHealthPct() < 65 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(30419, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(30419, x-10, y, z, o, 14, 60000)
end
function SummonThunder(pUnit,event)
if pUnit:GetHealthPct() < 95 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(28825, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x-15, y, z, o, 14, 60000)
pUnit:SpawnCreature(28825, x+15, y, z, o, 14, 60000)
end
function SummonEarth(pUnit,event)
if pUnit:GetHealthPct() < 45 then
x = pUnit:GetX()
y = pUnit:GetY()
z = pUnit:GetZ()
o = pUnit:GetO()
pUnit:SpawnCreature(28584, x+5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x+10, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x-5, y, z, o, 14, 60000)
pUnit:SpawnCreature(28584, x-10, y, z, o, 14, 60000)
end
Minions scripts:
-Water elementals:
function Frostele_OnCombat(Unit, Event)
Unit:RegisterEvent("Frostele_Nova", 10000, 0)
Unit:RegisterEvent("Frostele_Bolt", 2000, 0)
Unit:RegisterEvent("Frostele_Cone", 8000, 0)
end
function Frostele_Nova(pUnit, Event)
pUnit:CastSpell(57668)
end
function Frostele_Bolt(pUnit, Event)
pUnit:FullCastSpellOnTarget(36990, pUnit:GetRandomPlayer(0))
end
function Frostele_Cone(pUnit, Event)
pUnit:CastSpell(29717)
end
function Frostele_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
end
function Frostele_OnDied(Unit, Event)
Unit:RemoveEvents()
end
function Frostele_OnKilledTarget(Unit, Event)
Unit:SendChatMessage(11, 0, "I killed him, master.")
end
RegisterUnitEvent(NPCIDHERE, 1, "Frostele_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Frostele_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Frostele_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Frostele_OnDied")
-Thunder element:
function Thunderele_OnCombat(Unit, Event)
Unit:RegisterEvent("Thunderele_Light", 2000, 0)
Unit:RegisterEvent("Thunderele_Breath", 4000, 0)
end
function Thunderele_Light(pUnit, Event)
pUnit:FullCastSpellOnTarget(43301, pUnit:GetRandomPlayer(0))
end
function Thundertele_Breath(pUnit, Event)
pUnit:CastSpell(38193, )
end
function Thunderele_OnLeaveCombat(Unit, Event)
Unit:RemoveEvents()
end
function Thunderele_OnDied(Unit, Event)
Unit:RemoveEvents()
end
function Thunderele_OnKilledTarget(Unit, Event)
Unit:SendChatMessage(11, 0, "I killed him, master.")
end
RegisterUnitEvent(NPCIDHERE, 1, "Thunderele_OnCombat")
RegisterUnitEvent(NPCIDHERE, 2, "Thunderele_OnLeaveCombat")
RegisterUnitEvent(NPCIDHERE, 3, "Thunderele_OnKilledTarget")
RegisterUnitEvent(NPCIDHERE, 4, "Thunderele_OnDied")
Script information:
Every times he kills a players he uses Rock shield (making im protected from 50% of the damage for 10secs and he uses grow, making him hit for more 10%)
Phase 1(100%-90%)- He spams Arc lightning every 2 secs (hits 4-5k) and every 20 secs he does chain lighting, hitting for 8-9k 3 guys and does lightning shield 2. Very easy phase.
At 95%, he summons 4 air elemental, the IDs are some 80 elementals, do some customs and change them if u want.
Phase 2(90%-75%)- He does Arc lightning and chain lightning, like Phase1 but now he does every 30 secs Lightning nova hitting for 10-13k.
Very easy phase 2.
Phase 3(75%-50%)- He uses Water and frost spells: Every 2 secs, he spams 2,5k-3,5k Frostbolts, every 10sec he does a 1sec cast Water bolt hitting 8,5k to 11k and every 5secs he uses water blast hitting 5-6k and knocking the player back. At 65%, he summons 4 water elementals (make the custom if u want). Medium Phase
Phase 4(50%-30%)- It's a easy phase where he uses 3 earth spells. Each 20 secs he spawns a AoE spell where players must get out of it because it hit 3k each 3secs, every 2,5secs he does earth shock hitting 4,5k and does eathquake every 15sec hitting 1k and stunning for 3 secs.
At 45%, he spawns 6 easy non-elite earth elementals (make them custom if you want).
Phase 5 and last (30%-0%)- It's the hard phase where he modify's his Display ID to Prince Thunderan, the one who you need to kill to finish the quest for the legendary weapon "ThunderFury".
Every 15secs he uses Windfury hitting 3x, each 10secs he stuns a player for 8
sec making him unable to act and at each 16secs he stuns a player for 8 secs and makes him loose 1600 hp that time (not much I know :P). Each 8 secs he uses Windshear hitting 3k and knocking back the players. Each 50sec he uses Tendrils of Air, knocking a player really hard. Each 40secs he will use thunder hitting for 14-15,5k and knocking back players, each 20secs uses thunderblade hitting the normal damage but jumping to 2 additional players.
Here it is.
Maybe, I will do minions scripts.
The script haven't been tested yet, because my Pc doesn't let me to have a localhost priv. server, so if you find some errors PM me or post here.
Hope you enjoy it, +rep me if you can :D.