Nebels
06-18-2007, 05:07 PM
Here is the lastest rev complied by g0d. Enjoy!
Download:
http://www.g0d.de/dl/rev407.rar
rev 407 - added aura support : increase spell hit rate. Required by shaman elemental precision and Balance of power.
rev 406 -added flag to shaman - eye of storm to be triggered
-some experiment to recover aura charges on login
-corrected output type for aura value (can be negative too)
-another experiment for stormstrike target aquire (what the hell is wrong here ?)
rev 405 - Added cast time range check. There were some spell combinations which made cast time go negative (huge number as unsigned) and spell was casting forever. Reported by dulcimea warlock's bane talent + hellfire.
rev 404 - More work on irc plugin
- Config fixes
rev 403 - - Started work on serverside irc plugin *this is by no means ready yet*
rev 402 - Better have 1 inner fire for priest then nothing (now how the hell do i set stack count?)
rev 401 - Fixed pet spell auto casters.
- Spell cooldown support in AIInterface.
rev 400 - Aura Mod Stealth for Units * units can now use stealth, whee! *
rev 399 - Spell Aura Invisibility for Units.
- Added Unit::UpdateVisibility, removed Player::UpdateVisibility
rev 398 - Memory saving: don't duplicate ai_spell structs.
- Expanded invisibility flag struct to include type 9
rev 397 - fixed creaturename lowercase_name
rev 396 + Added change password command, .changepassword <username> <password>, and .changepassword <password>.
rev 395 - Added spell packet redirection support for units (to send cast result when charmed)
+ Handler: MSG_ADD_DYNAMIC_TARGET_OBSOLETE
rev 394 - Rewrote tasklist system. This stops any race conditions or crashes during loading because one thread lags.
:eek:
Download:
http://www.g0d.de/dl/rev407.rar
rev 407 - added aura support : increase spell hit rate. Required by shaman elemental precision and Balance of power.
rev 406 -added flag to shaman - eye of storm to be triggered
-some experiment to recover aura charges on login
-corrected output type for aura value (can be negative too)
-another experiment for stormstrike target aquire (what the hell is wrong here ?)
rev 405 - Added cast time range check. There were some spell combinations which made cast time go negative (huge number as unsigned) and spell was casting forever. Reported by dulcimea warlock's bane talent + hellfire.
rev 404 - More work on irc plugin
- Config fixes
rev 403 - - Started work on serverside irc plugin *this is by no means ready yet*
rev 402 - Better have 1 inner fire for priest then nothing (now how the hell do i set stack count?)
rev 401 - Fixed pet spell auto casters.
- Spell cooldown support in AIInterface.
rev 400 - Aura Mod Stealth for Units * units can now use stealth, whee! *
rev 399 - Spell Aura Invisibility for Units.
- Added Unit::UpdateVisibility, removed Player::UpdateVisibility
rev 398 - Memory saving: don't duplicate ai_spell structs.
- Expanded invisibility flag struct to include type 9
rev 397 - fixed creaturename lowercase_name
rev 396 + Added change password command, .changepassword <username> <password>, and .changepassword <password>.
rev 395 - Added spell packet redirection support for units (to send cast result when charmed)
+ Handler: MSG_ADD_DYNAMIC_TARGET_OBSOLETE
rev 394 - Rewrote tasklist system. This stops any race conditions or crashes during loading because one thread lags.
:eek: