View Full Version : [Release] Sirus's UBER Gameobjects.
SirusAP
03-12-2008, 10:24 PM
I've decided to release ALOT of display ID's for Game objects.
These are Display ID's Not Entry ID's. You will have to make a batch or Query for MySql.
I: Buildings
Human Tower - 661
Troll Tower - 3
Shed - 662
Tent - 7194
Burnt House - 7436
Lumber Mill - 7434
Guard Tower - 628
Weird tent - 2352
Stable - 6514
Human Statue - 393
Priest Statue - 1527
Paladin Statue - 6820
House wall ruined - 6717 - 6718
Elevator - 2454
II: Furniture
Stone Chair - 988
Nice Dresser - 1227
Vase - 52
OMFG! GALLOWS! - 294
Fruit bowl - 281
Tiki Torch - 6370
Streamers - 6766
DMF Poster - 6621
Dog house - 154
Human Bed - 392
Friggin Freaky Draenai ghost - 7059
GM Interigation Chair - 5551
Gryphon Taxi - 6938
Wyyvern Taxi - 6939
Bookshelf - 189
III: Land & Nature
5072 - Stalagtite
5073 - Stalagmite
6760 - Sand
28 - Berry Bush
28 - Berry Bush
117 - Pine bush
299 - Rock
301 - Thorn bush
280 - 284 - Variety of Bushes
4319 - Floating rock (Useful in Events!)
90 - Waterfall
155 - Mushroom
6919 - Zangarmarsh Mushroom
3212 - Rock
7284 - Tall Grass
7331 - WATER!
IV: FREAKING SCARY STUFF
5832 - Hanging Dead Orc Body
5833 - Hanging Dead Human Body
5836 - Hanging Female
2830 - Skeleton
[More Coming very soon]
Redfalcon
03-12-2008, 11:03 PM
Good job! One question though.
Are these already ingame or do you have to download them? :D
SirusAP
03-13-2008, 12:28 AM
You WILL have to batch them. For they are Display ID's.
Here's a blank batch
INSERT INTO `gameobject_names` VALUES ('<Spawn ID Goes here)', 'Game Object Type)', (DisplayID)', '<Object Name>', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
Leave out the <'s and ('s.
Terrorblade
03-13-2008, 12:49 AM
the gm chair is just THE CHAIR in retail right
$hadow
03-13-2008, 01:24 PM
dude mabye you cna add them all to one sql I'm so lazzy to write names Ids and models :(
Darhan
03-13-2008, 01:25 PM
Ye would be better if you actually make the sql file for it tho.
$hadow
03-13-2008, 01:42 PM
much better Blank your is buged ! :)
INSERT INTO `gameobject_names` VALUES ('GO ID', '5', 'MODEL ID', 'NAME', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
and here Furniture
REPLACE INTO `gameobject_names` VALUES ('1900000', '5', '988', 'Stone Chair', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900001', '5', '1227', 'Dreser', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900002', '5', '294', 'Gallows', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900003', '5', '281', 'fruit', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900004', '5', '6370', 'tiki torch', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900005', '5', '6766', 'Streamers', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900006', '5', '6621', 'poster', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900007', '5', '154', 'dog house', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900008', '5', '392', 'bead', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900009', '5', '7059', 'ghost', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900010', '5', '5551', 'GM Chair', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900011', '5', '6938', 'gryph', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900012', '5', '6939', 'wyyver', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900013', '5', '189', 'Bookshelf', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
tomsen14
03-13-2008, 02:39 PM
just one question though.... what would be the difference between these gobjects and those who is already in the database...i mean i guess many of these are already in the database its just to look it up,
$hadow
03-13-2008, 02:44 PM
whell yes they are :D but some of them are not mhm like 5 or 10 :P
tomsen14
03-13-2008, 02:50 PM
well if it was in the database someone could make a big list of useful gobs wich is already there, and put them in topics, somewhat like this topic....
bigboy897
03-14-2008, 07:25 PM
much better Blank your is buged ! :)
INSERT INTO `gameobject_names` VALUES ('GO ID', '5', 'MODEL ID', 'NAME', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
and here Furniture
REPLACE INTO `gameobject_names` VALUES ('1900000', '5', '988', 'Stone Chair', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900001', '5', '1227', 'Dreser', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900002', '5', '294', 'Gallows', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900003', '5', '281', 'fruit', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900004', '5', '6370', 'tiki torch', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900005', '5', '6766', 'Streamers', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900006', '5', '6621', 'poster', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900007', '5', '154', 'dog house', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900008', '5', '392', 'bead', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900009', '5', '7059', 'ghost', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900010', '5', '5551', 'GM Chair', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900011', '5', '6938', 'gryph', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900012', '5', '6939', 'wyyver', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
REPLACE INTO `gameobject_names` VALUES ('1900013', '5', '189', 'Bookshelf', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0', '0');
thank you!
wartick
03-14-2008, 07:28 PM
Nice yeah. +rep
FrozenRope
03-15-2008, 04:10 AM
thanks! if i could i would +rep but im just a newbie :(
$hadow
03-15-2008, 02:09 PM
I will make more later :P
lordcranberry3
02-14-2009, 12:07 AM
nice
Gnome
02-14-2009, 01:38 AM
Try the new ArcEmu command, it spawns a object directly from the DisplayID.
Zsolt333
02-14-2009, 08:03 AM
wow :) will try it as soon as I get home :))
Thx
cosminelu16
02-14-2009, 09:56 AM
man i need a large floor
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