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  #51 (permalink)  
Old 06-06-2008, 05:06 PM
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WTF Why thos my warpnpc freeze after like 9 colons ?
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  #52 (permalink)  
Old 06-06-2008, 11:01 PM
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good

I got it to compile but how do I spawn it now? What is the SQL format I need to put in my database?
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  #53 (permalink)  
Old 06-07-2008, 11:50 AM
 

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Thanks for (finally) adding those pics ^_^

ima try this when i get back from work today...

(also, +1 rep'd ya)
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  #54 (permalink)  
Old 06-07-2008, 01:51 PM
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can any1 make a .sql file for the db using navicat?? so the teleporter npc with all the locations from ac-repack 7.6? cuz in 7.7 it won't show any locs, and i'm kinda lazy to dload all thos programs cuz my internet wil be farged, then i'll have to wait till 13 june for it to return to normal speed.
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  #55 (permalink)  
Old 06-07-2008, 02:21 PM
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Ok, I still need a little more explaining here please

I compiled the WarpNPC

1.)
Then I went to C:\Ascent\trunk\src\scripts\projects\2008_int_rele ase_gossipscripts

And now I have a...

WarpNPC.obj (Object File)

What do I do with WarpNPC object file? I see that some people are saying you need a .dll file. How do you convert this .obj file into a .dll file? Once this file is right where do you put it? In the script_bin?

2.)
What is the correct format and NPC flag that needs to be set for Openascent?
8192 flag turned the NPC into a flight path location NPC. I went to the Openascent wiki to find out what the NPC flag should be... bu there was no information on this.

creature_names

creature_proto

NPC Flag

2) Download warper source code Filebeam - Free Fast File Hosting (Thanks to Wareagle920 for link)
How do you spawn a "item" as a NPC? I am so confused?

Please explain... thank you.

Last edited by internethero; 06-07-2008 at 02:41 PM.
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  #56 (permalink)  
Old 06-15-2008, 12:48 AM
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after 5x redownloading it i still get
Code:
Ascent\src\ascent-world\StdAfx.h(51) : fatal error C1083: Cannot open include file: 'zlib.h': No such file or directory

Last edited by ratke; 06-15-2008 at 12:52 AM.
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  #57 (permalink)  
Old 06-15-2008, 11:26 AM
 

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Iam getting this error when iam compiling.. "Cannot open include file: 'svn_revision.h': "
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  #58 (permalink)  
Old 06-16-2008, 08:20 AM
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Heres my problem = /

Compiling Warp NPC Problem!
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  #59 (permalink)  
Old 06-16-2008, 02:07 PM
 

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when will the new fix or version of the repack come out? .. cuz if the spawn command doesnt work .. how am i suposed to spawn vendors etc?
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  #60 (permalink)  
Old 06-17-2008, 03:39 AM
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good guide, to bad every time i compile an ascent everything works except that i cant get it to some how authenticate, it always loads the whole ascent-world.exe and the last part where it logs in to the realm and its stuck on authenticating, any ideas what may be causing that? i really want to write my own teleporter npc, thanks for the guide again ^ ^
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  #61 (permalink)  
Old 06-17-2008, 06:20 AM
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Hey Golepa...They might need the libraries part...

Filebeam - Free Fast File Hosting
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  #62 (permalink)  
Old 06-19-2008, 07:38 PM
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scratch that, it authenticated
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  #63 (permalink)  
Old 06-21-2008, 08:13 PM
 

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I got it to compile but how you get it to spawn? .npc spawn 65001 ?
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  #64 (permalink)  
Old 06-21-2008, 10:59 PM
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thanks so much golepa, worked as promised^ ^

spike388

to spawn it import the sql file teleportingitem.sql into your database and change the entry id to 65001 because when you import it, its 65000 and it wount work that way, itl add you a paperweight.

so ya, .add 65001
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  #65 (permalink)  
Old 06-21-2008, 11:58 PM
 

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Quote:
Originally Posted by darkmagishin View Post
thanks so much golepa, worked as promised^ ^

spike388

to spawn it import the sql file teleportingitem.sql into your database and change the entry id to 65001 because when you import it, its 65000 and it wount work that way, itl add you a paperweight.

so ya, .add 65001
There is no sql file to import! The one that came with the download is a item. NOT A NPC.

Guys seriously, 3 weeks going on this and you all give short ass answers. Please be more detailed.

But I have in creature_name
65001 Teleporter Teleporter 0 0 0 3 0 0 17081 0 0 1 1 0
and in creature_proto
65001 100 100 35 100000 100000 100 1 1 1500 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 36000 0 0 0 0 0 0 0 1 0 0 0 0 0 0 2.5 8 14 0

Last edited by spike388; 06-22-2008 at 12:01 AM.
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  #66 (permalink)  
Old 06-24-2008, 03:00 PM
 

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the username and pass dont work.. i go to the svn adress (svn://openascent. etc) then when i drag and drop the warper.cpp it says <svn://openascent.com:3690> Open Ascent Repository
Requests a user name and a password so i put
User: anonymous
pass: nuthing

i hit ok and it says the same thing again adnd i can keep entering the stuff 4 times then it says its wrong or sumthin.
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  #67 (permalink)  
Old 06-25-2008, 07:43 AM
 

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1>------ Build started: Project: GossipScripts, Configuration: Debug Win32 ------
2>------ Build started: Project: ServerStatusPlugin, Configuration: Debug Win32 ------
2>Compiling...
1>Compiling...
1>Setup.cpp
2>ServerStatusPlugin.cpp
1>Gossip_Battlemaster.cpp
1>Gossip_Innkeepers.cpp
1>GuardGossip.cpp
1>Morph.cpp
1>..\src\GossipScripts\Morph.cpp(46) : warning C4101: 'Menu' : unreferenced local variable
1>Generating Code...
1>Compiling manifest to resources...
2>Compiling manifest to resources...
2>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
2>Copyright (C) Microsoft Corporation. All rights reserved.
1>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
1>Copyright (C) Microsoft Corporation. All rights reserved.
2>Linking...
1>Linking...
2>LINK : fatal error LNK1104: cannot open file 'ascent-world.lib'
1>LINK : fatal error LNK1104: cannot open file 'ascent-world.lib'
2>Build log was saved at "file://c:\Users\******\Desktop\Ascent\branches\3_8_stable \src\scripts\projects\2008_int_debug_statusplugin\ BuildLog.htm"
2>ServerStatusPlugin - 1 error(s), 0 warning(s)
1>Build log was saved at "file://c:\Users\******\Desktop\Ascent\branches\3_8_stable \src\scripts\projects\2008_int_debug_gossipscripts \BuildLog.htm"
1>GossipScripts - 1 error(s), 1 warning(s)
3>------ Build started: Project: SpellHandlers, Configuration: Debug Win32 ------
3>Compiling...
4>------ Build started: Project: InstanceScripts, Configuration: Debug Win32 ------
4>Compiling...
3>Setup.cpp
4>Setup.cpp
4>Instance_Deadmines.cpp
3>HunterSpells.cpp
3>ItemSpells_1.cpp
4>Raid_BlackwingLair.cpp
3>MageSpells.cpp
4>Raid_MoltenCore.cpp
3>PaladinSpells.cpp
4>Raid_Naxxramas.cpp
3>RogueSpells.cpp
4>Raid_OnyxiasLair.cpp
3>ShamanSpells.cpp
4>Raid_ZulGurub.cpp
3>WarlockSpells.cpp
4>Generating Code...
4>Compiling manifest to resources...
4>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
4>Copyright (C) Microsoft Corporation. All rights reserved.
4>Linking...
4>LINK : fatal error LNK1104: cannot open file 'ascent-world.lib'
4>Build log was saved at "file://c:\Users\******\Desktop\Ascent\branches\3_8_stable \src\scripts\projects\2008_int_debug_instancescrip ts\BuildLog.htm"
4>InstanceScripts - 1 error(s), 0 warning(s)
5>------ Build started: Project: LUAScripting, Configuration: Debug Win32 ------
5>Compiling...
5>LUAEngine.cpp
3>WarriorSpells.cpp
3>Generating Code...
5>Compiling...
3>Compiling manifest to resources...
5>lapi.c
3>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
3>Copyright (C) Microsoft Corporation. All rights reserved.
3>Linking...
3>LINK : fatal error LNK1104: cannot open file 'ascent-world.lib'
3>Build log was saved at "file://c:\Users\******\Desktop\Ascent\branches\3_8_stable \src\scripts\projects\2008_int_debug_spellhandlers \BuildLog.htm"
3>SpellHandlers - 1 error(s), 0 warning(s)
5>lauxlib.c
5>lbaselib.c
5>lcode.c
5>ldblib.c
5>ldebug.c
5>ldo.c
5>ldump.c
5>lfunc.c
5>lgc.c
5>linit.c
5>liolib.c
5>llex.c
5>lmathlib.c
5>lmem.c
5>loadlib.c
5>lobject.c
5>lopcodes.c
5>loslib.c
5>lparser.c
5>Generating Code...
5>Compiling...
5>lstate.c
5>lstring.c
5>lstrlib.c
5>ltable.c
5>ltablib.c
5>ltm.c
5>lundump.c
5>lvm.c
5>lzio.c
5>print.c
5>Generating Code...
5>Compiling manifest to resources...
5>Microsoft (R) Windows (R) Resource Compiler Version 6.0.5724.0
5>Copyright (C) Microsoft Corporation. All rights reserved.
5>Linking...
5>LINK : fatal error LNK1104: cannot open file 'ascent-world.lib'
5>Build log was saved at "file://c:\Users\******\Desktop\Ascent\branches\3_8_stable \src\scripts\projects\2008_int_debug_LUAScripting\ BuildLog.htm"
5>LUAScripting - 1 error(s), 0 warning(s)
========== Build: 0 succeeded, 5 failed, 0 up-to-date, 0 skipped ==========
HELP!!!

Last edited by Rage WoW; 06-25-2008 at 08:10 AM.
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  #68 (permalink)  
Old 06-26-2008, 07:43 PM
 

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sorry to be newbish i got lost here 3) Rename the TeleporterItem.cpp to Warper.cpp and move it to \trunk\src\scripts\src\GossipScripts could u help me out i dont get how u download the files im confused
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  #69 (permalink)  
Old 06-26-2008, 07:46 PM
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  #70 (permalink)  
Old 06-26-2008, 07:52 PM
 

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my bad i meant
1) Download OpenAscent source code (SVN -> http://mmoforge.org/svn/ascent/trunk) Username: anonymous, leave password field blank
i dont have the folder and didnt get a download
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  #71 (permalink)  
Old 06-26-2008, 07:54 PM
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Download TortoiseSVN. Once it's installed, create a new folder on desktop, right-click on it and click SVN Checkout...

Input URL, click OK, put username&pass and start downloading.
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  #72 (permalink)  
Old 07-07-2008, 07:55 PM
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The following error has occurred during XML parsing:

File: D:\Jobaba\ArcEmu non-compiled\trunk\src\scripts\projects\GossipScripts2 008.vcproj
Line: 398
Column: 5
Error Message:
Required attribute 'RelativePath' is missing.

The file 'D:\Jobaba\ArcEmu non-compiled\trunk\src\scripts\projects\GossipScripts2 008.vcproj' has failed to load.


plz help it wont open up with VIsual C++ 2008 it only shows this
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  #73 (permalink)  
Old 07-10-2008, 07:41 PM
 

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Ok i get everything done right then when loading world when its going threw the scripts it says version dismatch! Any help?
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  #74 (permalink)  
Old 07-16-2008, 03:49 AM
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*Pedregon asked golepa to add pictures to his tut*
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  #75 (permalink)  
Old 07-16-2008, 04:14 AM
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This Is A Good Guide + Rep (As If You Need It Rofl >.<)
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