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  #1 (permalink)  
Old 03-23-2008, 05:57 PM
 

Join Date: Jan 2008
Reputation: Putric is an unknown quantity at this point
How to make city objects NO DLS (ids included)

All credits to me for making this

Ever wanted to make a city without having to download files?

Well heres a way

Open up your navicat go to ascent then go to gameobject_names once u are in click +/add record in the first box put a high number that is not used on the second box put 14 (map object) or 5 (generic) in the next row here are some numbers u use for buildings:

3-Troll Tower
7474- Tauren Flight Totem in Thunder bluff
3031- zepllin
7552- pirate ship
7428- Chapel
7434- Lumber Mill
7456- House
629- Orc tower
7165- Orc barracks
7284- Grass
7019- Tank
6514- Stable
927- Tree
2410- Landing pad
476- Ship
7466-Zepplin Tower

and in the fourth box Put the name of the object then close the table go onto your server and do .reload GameObject_names and u will be able to spawn your building!

Here are also some Ids for Making ob course and cities that are already made in the DB

182212- is a red temple
181755- Big Tk looking statue
177791- Big anchor
170555- Huge waterwheel
180675- is a crane with boses and stuff
179969- is a crate
183994- Is the table i always use
178386- Is a cool platform
179880- Is a hand like statue
181886- Is fireworks for the finish
184311- Duro Control Console
181300- Is another crate (bigger)
181738- is a meat rack U can use as platform
2848- Is a pillar statue
181301- Is a sunshade place
181576- Is a portal but u can use it for a huge platform
180006- is an outhouse
183807 and 806- Engineering stuff that u can use
186300- stage
185939- nethermine cargo
181234- Icebellow anvil
181168- icebellow furnace (giant skull)
183355- Kitchen thats good to use
186475- Fishing chair
177265- Big totem Pole
149046- elevator
180045- Merchant wagon
185305- Big cart
181981- Dragon bone
180386- Gong
185547- Big falcon Statue
181672- Hay giant
31- Lion Statue
185301- Cage base
180035- Fence
183994- Table
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  #2 (permalink)  
Old 03-24-2008, 07:19 PM
 

Join Date: Jan 2008
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good job. these are really helpful for me. if you find any others post them. Im trying to make a city.
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  #3 (permalink)  
Old 03-24-2008, 08:29 PM
 

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Reputation: Putric is an unknown quantity at this point
will do
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Old 04-06-2008, 10:04 PM
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Nice, but it doesnt work for me . When I open SQLyog (thats what i use for database), i put whem in, it works well. I go in WoW, try .go spawn <ID> 1 and it spawns something invisible...or whatever.
What should I do? Ty.
PS:+rep
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Old 04-07-2008, 02:44 AM
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Putric, if you have taken these from WoWModelViewer and made them as your own little names, could you please give us the last part? The 14 and 5 are determined (For Custom GO's) by the last part of the WoWModelViewer name. I believe if it is .mpc or something, it is 14, and .m2 is 5. I'm not sure though.

Good job though!
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  #6 (permalink)  
Old 04-23-2008, 06:46 PM
 

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actually he got this from my Database he's just using the display ID's lol Gj Putric
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Old 05-07-2008, 11:29 AM
 

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The account thin doesnt work >.>
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  #8 (permalink)  
Old 05-07-2008, 04:43 PM
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Il try this out, ty
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Old 05-12-2008, 06:43 AM
 

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thanks =)
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  #10 (permalink)  
Old 05-12-2008, 08:19 AM
 

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Quote:
Originally Posted by Druidasu View Post
Nice, but it doesnt work for me . When I open SQLyog (thats what i use for database), i put whem in, it works well. I go in WoW, try .go spawn <ID> 1 and it spawns something invisible...or whatever.
What should I do? Ty.
PS:+rep
Make sure you restart your server/ reload tables
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  #11 (permalink)  
Old 05-13-2008, 07:55 PM
 

Join Date: Mar 2008
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Quote:
Originally Posted by Druidasu View Post
Nice, but it doesnt work for me . When I open SQLyog (thats what i use for database), i put whem in, it works well. I go in WoW, try .go spawn <ID> 1 and it spawns something invisible...or whatever.
What should I do? Ty.
PS:+rep
Im having excatly same problem.... though its nice man +rep

EDIT: jus thought id put in that i did reload, and relog...
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  #12 (permalink)  
Old 06-03-2008, 11:09 AM
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cant u make a sql file that automatic adds it all?
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  #13 (permalink)  
Old 08-24-2008, 08:34 PM
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Quote:
Originally Posted by gnomerboy View Post
Im having excatly same problem.... though its nice man +rep

EDIT: jus thought id put in that i did reload, and relog...



n00bzs you have to make a SQL file

go here How to make an sql file
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  #14 (permalink)  
Old 08-26-2008, 08:15 AM
 

Join Date: Dec 2007
Reputation: yphantasmy is an unknown quantity at this point
In the data base when ur making a custom object it says type put 5 heres a list of numbers and what they stand for basicly
0 - Door
1 - Button
2 - QuestGiver
3 - Chest
4 - Binder
5 - Generic
6 - Trap
7 - Chair
8 - Spell Focus
9 - Text
10 - Goober
11 - Transport // elevators, subways, railcars, etc.
12 - Area Damage
13 - Camera
14 - Map Object
15 - Mo Transport // all of the boats between areas, like Ratchet to BootyBay, have this type
16 - Duel Arbiter
17 - Fishing Node
18 - Ritual
19 - Mailbox
20 - Auction House
21 - Guard Post
22 - Spell Caster
23 - Meeting Stone
24 - Flag Stand
25 - Fishing Hole
26 - Flag Drop
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  #15 (permalink)  
Old 09-12-2008, 12:14 AM
 

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OMFG DUDE I LOVE U IVE BEEN LOOKING FOR THIS FOR EVRER ty!
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  #16 (permalink)  
Old 09-19-2008, 11:00 PM
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I use ArcEmu, and when i restart server, it is gone... What shall i do?

Reply=rep+
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  #17 (permalink)  
Old 09-20-2008, 01:21 AM
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only a few of the custom objects worked, all the others were checkered boxes which means the display id was somehow wrong

nvm my post i fixed it, ty Yphantasmy

Last edited by zxcvbnmmnbvcxz; 09-20-2008 at 01:28 AM. Reason: Automerged Doublepost
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  #18 (permalink)  
Old 11-19-2008, 02:08 PM
 

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Quote:
Originally Posted by maam10 View Post
I use ArcEmu, and when i restart server, it is gone... What shall i do?

Reply=rep+
Did you put a 1 behind your .go spa #
1 = save
Example .go spa 1232 1
i hope that helps a lil
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  #19 (permalink)  
Old 11-19-2008, 04:51 PM
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Necro -.-
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